Classic Being a Better Writer: Most Popular Edition

Merry Christmas, writers! This week’s Being a Better Writer is not a new installment, but rather a revisit of some old classics. Since, you know, it’s Christmas and I am most definitely on my break. Which after getting Starforge out on time, I’m going to enjoy.

Now, before I dive into things, I do want to stress that Starforge has just come out. If you’re looking for a last-minute Christmas gift for that Sci-Fi loving reader you know, you can grab that first book in the trilogy for a pretty low price. You can get the whole trilogy for that matter, if you just click this link.

Anyway, that’s all the shilling I’ll do today. Promise. The rest of this post is about writing! Though some of you may find it a bit familiar, since it will be a selection of classic posts.

But maybe not. If you’re new, or missed a week, perhaps this will be the first time you’ve ever seen these posts! For this year’s holiday vacation installment of Being a Better Writer, I thought I’d peer back through time and see what the most popular BaBW post of each year was.

That’s right. We’re going to gaze into the past and see what the most read Being a Better Writer post was out of several years across the site’s seven-year history! So sit back, grab yourself a cup of hot chocolate, put on your fuzzy reindeer slippers, and let’s take a look together at some classic blasts from the past! Hit the jump!

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Being a Better Writer: Planning and Executing Heavy Worldbuilding

Welcome back, writers! It’s Monday, and it’s also Halloween! Not usually a vacation holiday, so I don’t plan on taking one. You know, as evidenced by the fact that you’re looking at this post right now.

But before we get talking about writing for this week and wrap up October, I do have one little tidbit to remind you all of: Dead Silver is on sale for 99 cents until midnight tonight! This spooky little (it’s a full novel, but by my standard) tale is perfect for Halloween and hey, it was my second published book, so it’s got a soft place in my heart. Following Hawke Decroux as he heads out to the sleepy New Mexican mining town of Silver Dreams to help Jacob Rocke catch a chupacabra, things soon take a turn for the worse, Silver Dreams seemingly caught in events more out of a nightmare than a dream.

Like I said, 99 cents until Halloween is over. You can click the link above or click the cover on the right. Either way, I hope you have a spooky and thrilling—in a good way—Halloween!

Now, with that all said, this is still a post about writing, so how about we get down to it? Today we’re going back to a classic topic that’s on a lot of minds. So much so, in fact, that the tag for it on the site is … substantial, to put it lightly.

But it’s a commonly discussed topic for a multitude of reasons, one being that it’s such a vast topic, but second to that because a lot of writers find it to be both a major source of inspiration and a major stumbling block in equal measure. Thus, it will not be a surprise to many of you to learn that today’s topic is a reader request from our last topic call!

So, let’s get down to it. Let’s talk about heavy worldbuilding. The in-depth, up-to-your-elbows-in-it sort of stuff. But with one gigantic context: making it useful, and then executing on that vision to craft a story, not just a bunch of excess files cluttering up a hard drive somewhere.

Hit that jump. Let’s talk worldbuilding.

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Being a Better Writer: Worldbuilding – What To Share and What To Keep

Hello readers and writers! Welcome back after yet another weekend! Who’s geared up and ready to write! There’s a whole new week ahead of us, and who knows what stories might flow from our fingertips as we enter a new week and a new month!

I’m right there with you. Last Friday I wrapped up the last changes and edits to the Alpha 1 edition of Starforge, which means the Alpha 2 crew now has access to the entire length of the second Alpha. And they’re making good time too! At the current pace, I wouldn’t be surprised if a few of them finished it this weekend!

This has several meanings. For starters, it means that I’m currently bereft of editing for a brief moment, so I can work on other projects, such as the Starforge cover (ooooh yeah), short story writing, or getting more prep work done on the next Jacob Rocke book—perhaps even a few chapters written.

But it also means that Starforge is edging closer to the Beta reading, as based on the feedback from this Alpha, we’re close if not there. Maybe I’m wrong—I’ll wait until the second Alpha Reader crew has passed final judgement before making that call, but right now it does look positive. If things maintain their current course, though, the first Beta read could arrive this month!

Which would have other implications as well. See, once Starforge is officially out of Alpha, and there aren’t any additional structural changes in the pipeline, I can start dropping some real preview chapters on everyone. Previews, sneak peaks of characters and new tools at the trio’s fingertips. Sands, I could even start sending out early previews of the novel to select readers to start building hype.

Get ready folks, because Starforge is coming! The grand finale of the UNSEC Space trilogy is almost here!

All right, with that said, let’s step away from the news and over to the subject of today’s post, which is once again worldbuilding!

Not without reason. If I recall correctly from our last topic call, today’s subject is indeed one of the reader requested topics we were asked to cover. Which … I get it. Worldbuilding remains a tough sea to navigate for many writers young and even experienced. We’ve spoken before of the challenges and even pitfalls of worldbuilding on the site, from starting guides to more involved deep dives.

And yet, there’s still more to cover. Worldbuilding, it would seem, is a topic almost as deep and varied as the resultant subject can be.

Which brings us, more directly, to today’s specific request. Which asked us to discuss how to know what should be shared and what should be held while writing a novel. Because not everything that a writer comes up with during worldbuilding has a place showing up in the narrative. In fact, for many worldbuilders, a majority of what you write out for worldbuilding won’t show up directly in the novel proper—though note that I use the term “directly” there, as figuring out the backstory of how the Magistrate of Evans in your story committed grand fraud, which is why everyone in your story now is suspicious of public officers is going to cast a shadow of influence over the whole work. We just likely won’t get the history-style writeup on it that you set aside in your worldbuilding.

Okay, enough preamble. Hit the jump, and let’s talk about what to hold back and what to show.

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Being a Better Writer: Ancient Jobs and Ancient Life

Welcome back readers.

Things feel a little subdued this morning. That’s because the writing world lost a legend this weekend. Eric Flint passed away on Sunday.

If you aren’t familiar with Eric Flint, he’s been around since … Well, from my perspective, forever. I was seeing books with his name on them when I was a child at the grocery story paperback section. He wrote a phenomenal amount of alternative history, to the point that at least in the circles I’ve hung out in, he was one of the two names that came up whenever anyone spoke about alternate history.

The writing community has grown a little smaller with this news. There is a GoFundMe raising funds for a memorial service.

What scattered new I have is practically unremarkable by comparison, so that’s all I think needs to be said for today’s news segment.

However, today’s topic? It was chosen as a sort of tribute to Eric Flint and his contributions to the literary world. A deviation from what was planned, but I think there’d be no better topic for today than to look at the genre that Flint loved to write and talk about it for a bit.

Well, one aspect of it, at least. We won’t be talking alternative history specifically, but we will be talking about a narrow slice of it. A slice that’s been sitting on Topic List #20 for some time now, waiting for its moment.

Today, we’re going to talk about ancient jobs and ancient life. Stick around, because it’s not what you think.

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Being a Better Writer: Good Ideas and Avoiding the Bad Execution

Welcome back readers, to another Monday installment of Being a Better Writer! How were your weekends? Relaxed and enjoyable, I hope? Mine turned out pretty good, despite an illness dominating the days leading into it. Work continued, even during parts of said illness, on Starforge. This book is going to be a blast, folks!

Aside from that, there isn’t much news to discuss, so I think I’m just going to dive right into today’s topic, which is … a bit of an interesting one.

Let’s start with some background information, shall we? Before on the site—many times, actually—we’ve talked about the writing concept that there are no bad ideas, just bad executions. That any set of two ideas, no matter how odd-sounding, can be made into a pretty awesome story if one puts in the work. A common example of this being true that has been trotted out time and time again is the excellent Fantasy series The Codex Alera by Jim Butcher, which was written on a dare/challenge over exactly such a topic to combine The Lost Roman Legion with Pokémon and create from it a good story. A challenge that Butcher delivered on, as The Codex Alera is a thrilling series that stretched for five books and was a fantastic read (in my opinion, still his best).

There are other works that have come from similar challenges, of course. The point is, this is a common saying had among writing circles: There are no bad ideas, only bad executions, and even an idea that sounds really dumb could be a really good story.

Could be. Once again this topic came up last week when I published my critique post of Star Wars Jedi: Fallen Order‘s lackluster combat system, noting that it felt like a disparate element that had been shoved into a setting and scenario where it didn’t fit. On the site Discord, where discussion had been bouncing back and forth for days on the topic, someone asked if this was an example of maybe not every idea working with every other idea, since in my post I’d noted that sometimes two things went together like orange juice and toothpaste.

That question, then, prompted this post. Was Fallen Order a bad idea, or merely a bad execution, and what separates the two? Intrigued, I immediately wrote today’s topic down on the topic list and resolved to immediately tackle it as a BaBW post. Well, once I’d sat and thought about it.

Because in answer to that query, I’d argue that Fallen Order is an example of bad execution (something I did note in the post). Good concept, but too committed to two ideas that didn’t exactly work well together (and then the actual execution widened that rift).

But this started a little cascade in my brain. We’ve talked here again and again about how there are no bad ideas, just bad executions. But have we ever talked about how to keep those ideas from becoming a “bad execution?” Or have we been throwing the advice out there and then just sort of letting readers (and young writers) bumble their way through without any additional guidance?

Today’s post then, is to rectifty that omission. Today, we’re going to talk about what happens when you bring two ideas together, and what will need to be done in order to assure that any two ideas, no matter how disparate, can come together with a “good execution.”

So hit the jump, and let’s talk writing.

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Being a Better Writer: Using Shorts to Explore Character or Setting

Welcome back readers! It’s Monday once again! How’d that happen? The weekend seemed to flash by, but it’s probably partially as a result of me spending a good chunk of my Saturday working on The Minstrel and the Marshall. Which has been edited, trimmed, and revised in a few places … but I think I want to make one more change before I upload it today. A small one tweak before I let others get a look at it.

Still, it’s under the word requirement for Troubadours and Space Princesses now. Which, I remind all of you, only has open submissions for another twenty-four days! If you’d like to submit a story for the collection, check out the requirements and relevant information here!

All right, let’s cover some other relevant news. Starforge editing is hitting hard this week, so I’ll be blitzing through the opening quarter of the book and making changes. I’ll also once again be looking over and possibly retooling my Amazon advertising: For reasons unknown to me, views cratered after March 1st, and I’ve as yet been unable to figure out why, but it’s impacting my bottom line, so figuring it out is a bit vital.

Other than that … there’s not much worth sharing at the moment. Well, maybe one thing. Did you know this site has a Discord channel? It’s true. A channel with various rooms and even people! Now, the link isn’t public, because usually the only time it’s been open to invite people is for live Being a Better Writer Q&A sessions. Basically, like a forum, I’ve rolled it out slowly so that things are overwhelmed with spam or bots (there’s enough of that going on already on the site, hence requirements like emails on comments).

But there is a Discord, and there you can talk about books you’re reading (mine or others), writing, games you’re playing. You know, the usual forum/chatter stuff.

And today? I’m feeling like it’s time to crack the doors open a little. The link will be past the jump, just to put a slight block in the way of spam-bots, but if you’d like to join in, the link will be live for one week! It’s a larger crack than we’ve given the door before, and we’ll see how it goes.

I think that’s about it for news. With all that said, maybe we should talk some writing? Go ahead and hit that jump to find both the aforementioned link to the friendly little Discord, and to get looking at today’s topic.

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Being a Better Writer: Where to Start with Building Worlds

Welcome BACK readers! Sands and storms it has been a while, hasn’t it? But once again, Being a Better Writer is back and returning to its regular schedule.

Just in time too. The break was nice, but it was starting to be strange not to have these coming out every Monday. Legitimately weird. So I’m glad to be back at it at last. That, and I’m pretty sure a number of you were really starting to miss them as well.

But, convention must be adhered to. So before we dive in to today’s topic, let’s talk about some news.

First and foremost: Starforge is in Pre-Alpha. That’s right! The finale to the UNSEC Space trilogy is going through the early editing phase before Alpha readers get to see it. I’ve got a notepad with notes I’m jotting down, changes are being made, and I’m having a good time reading through and experiencing a story that to date I’d only seen during the writing process.

Does that mean Alpha Readers should be sitting up and getting ready? Well … no. Not yet. After a week I’m only about a fifth of the way through this enormous titan of a tome. So it’s going to be a few more weeks yet, plus I don’t know how much of it I might end up rewriting prior to the Alpha.

That said, the Alpha could drop as early as February, and with this book’s big status (the biggest, and most anticipated, release I will have to date) I’m determined to make sure that at launch it’s as polished as I can make it. This means if you want to Alpha Read, I want you to Alpha Read. If you want to Beta Read, I want you to Beta Read. Sands, I am even going to be looking for people that haven’t read the first two books to at least read the opening chapters of Starforge to see if they can follow along and put together what’s both happening and has happened enough to be able to keep up with the book (at least, until they decide to go back and read the first two, hopefully).

But yes, Starforge is coming. Line by line, page by page, it is coming. And this book is a ride. If a trilogy is a three-act structure, this is the climax where everything rarely stops blowing up.

So get ready. But not just for that. Because in just over a month, Life, The Universe, and Everything happens! That’s right, it’s time for LTUE once again! And once again, I will be there and paneling and signing books.

If you’ve never been to an LTUE before, it’s a fantastic experience. LTUE is a convention, but an unusual one in that it’s entirely about the act and art of writing. The panelists are authors, editors, publishers, and other book-related creative folks, all there to talk about Sci-Fi/Fantasy writing. How to do it, what works, what will benefit it, everything! It’s an absolute blast, and if you’re at all interested in the art of writing (or just in meeting a bunch of your favorite authors), this is the con to go to.

So far, the plan is for LTUE 2022 to be live and in person (though the venue does have health and safety requirements). If lockdowns emerge, then it will be online like during 2021, but we’re all hoping that we’re able to meet in person once more. Regardless, as I understand it there are plans to stream this year’s LTUE online using a similar setup to 2021, so those of you that are a vast distance away can still participate!

So, Starforge is coming, as is LTUE 2022! Got it? Good! Now, let’s hit the jump and dive into today’s topic, which is a bit of an interesting one: where do we start when we’re setting out to worldbuild?

Hit the jump, and let’s get building!

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Being a Better Writer: Traditions and Games

Hello readers! Welcome back to another installment of Being a Better Writer, coming to you all on the first day of November, just ahead of the Mariah Carey storm.

You know the one I’m talking about. It nears, even now. Some have already fallen prey to it.

But let us speak of things other than earworms. This weekend I started getting pictures on social media sites and services from folks. Pictures of what you might ask? Why, massive two-pound tomes that had arrived for them in the mail! That’s right, paperback copies of Shadow of an Empire have started ending up in folks’ hands! And they look nice! Here, take a look at one picture I had in my inbox this morning:

That looks great, doesn’t it? Overall, the response to Shadow of an Empire finally being in paperback (you can get your copy here, hint hint) seems pretty positive!

Which is good, as book sales last month were, short of a brief spike in Japan, in a bit of a slump. Not just for me either: It says something when sales slip by over 80% but the sales ranking stays the same. October was flat-out a rough month across the board for booksellers in general, it would seem. Fall, pre-holidays, does seem to get hit like this, so perhaps it’s just tracking as normal but with a bit of a boost from the supply chain issues as well as general economic issues plaguing us from decades of bad decisions (and you can read more about that here).

Either way, Shadow of an Empire‘s paperback release was the second bright spot in a month that was otherwise very dull sales-wise, and not just for me. With luck, now that we’re out of October and into November and the upcoming holiday season is nearing (that Shadow of an Empire paperback makes a great Christmas gift, by the way) book sales will trend back upwards.

As far as other news before we dip into today’s topic, last week saw another short story preview go up on Patreon for supporters, so if you’re a Patreon Supporter (Thank you!) go check out The Last Light! It’s … interesting. I don’t want to say much more on that.

Also, what’s happening now that Shadow of an Empire is available in dead-tree? What’s the plan now? Well, I’ve got a little bit more writing to do on that Stranded project, and maybe one or two more short stories, but nothing that’s probably going to take more than the first week or two of November. After that? It’s time to start the pre-Alpha for Starforge.

So yes, Starforge work is coming soon. Who’s ready to see how the UNSEC Space trilogy ends?

With that rhetorical question dangling overhead and filling your minds, let us turn our attention at last to today’s BaBW topic. Which is, I realize, possibly a bit of a curious one, and some of you certainly might have glanced at the title and wondered “Now what does that have to do with writing?”

Quite a bit as it turns out. Hit the jump, and let’s talk traditions and games.

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Being a Better Writer: “Alien” Aliens and the Conflict of Drive

Hello again readers from across the datanet! Well, some parts of it. Today I woke up to the frantic news announcements that Facebook and all its associated services, from Instagram to WhatsApp, are down. Completely and totally. Very likely not permanently, but as of writing this, it’s gone from the web. You can’t even access it.

You know I’m just going to say it: It’s a good break for people. I usually log on each morning to see if I have any notifications from my family, but I don’t miss not having it this morning. If it were gone for good, well that’d be a different story since I keep a bunch of photos on there and I do use it to keep up with family members since I can’t get any of them to use Discord.

But that’s all I’ll say on it. It’s down, so you’re probably not going to be linking here from there today unless things come back up. No ads on Facebook today! Which almost made me switch topics, I’ll admit, but I’ve wanted to talk about today’s Being a Better Writer topic for some time now. And having Facebook and some of the primary social media sites be down for the other topic would be slightly less than ideal, despite making me thing about it. So that post will have to wait.

So then, what about today’s post? Most of you have read the title, so where is this coming from? Why this topic? Well, hit the jump, and let’s get talking.

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Being a Better Writer: Including a Range of Culture

Welcome back readers! Potentially to me as well!

Yes, this post was written weeks ago, to make up for the fact that I am in Alaska for a fishing job right now. I might be back, but it’s unlikely. At least from my perspective in the past.

Anyway, with that being said I have no idea what the news will be, and even if I’m back I’ll still be letting these go up as scheduled, so there’s little else to talk about aside from diving into our post today! So let’s get to it!

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