The Lessons Hollywood Won’t Learn From the Halo TV Show

Well, we’ve reached that point, now. The Halo TV show has run its course of a full season, the last episodes being in May, the public has had time to digest and deliberate, and now we see the trickle-down effect of how people refer to it in casual conversation.

Oh, my mistake. Did I say “refer to it?” I meant shred it without an ounce of remorse.

Yes, the consensus of the real world is in, and it is cruel. Past the paid critics, past the hopefuls who insisted that the absolutely awful first two episodes were just the show finding its feet, we now have the reaction of ordinary people online, gamers and non-gamers both, who have sort of settled into a common pattern for how the show is remembered.

To give another example of what I’m talking about, let’s look at another show with real cultural zeitgeist: Community. Community is very well-favored, as people will often quote the show, talk about it fondly, share jokes from the show, and harp on Netflix’s idiotic decision to censor the DnD episodes.

Zeitgeist reactions to things when they come up in casual conversation can be a pretty solid indicator of a bit of entertainment’s real value, impact, or staying power. Especially in a situation like the one around the Halo TV show, where the production clearly spent a vast amount of its budget on “selecting” reviewers for maximum praise as well as a solid amount on a legal department that would go after anyone saying anything negative (one reviewer repeatedly found their reviews taken down and hit with copyright strikes for using promotional footage Paramount had sent out, all because they rightfully criticized a frankly awful show).

So, in a situation where the creator has abused legal powers to make it as difficult as possible to determine if something is actually good or not, what’s been the public impact of the long-awaited Halo TV show?

Well, from those who’ve watched it … it’s another steaming pile of junk television that once again serves to checkbox Hollywood’s biggest flaws.

That may seem harsh, but have you seen this show? Even those with no familiarity with the source material online have constantly noted that it did nothing to feel exemplary, the story, characters, and plot were trite and inconsistent, even the most positive defenders giving it responses of ‘At best, it’s poor Sci-Fi television’ or ‘It’s a decent time-waster, but lacks any redeeming qualities.’

That’s at best. Many reactions seem fit to compare it to the utterly iconic 1993 “so bad it’s kind of good” adaptation Super Mario Brothers: The Movie. With some of those comparisons arguing which movie was more accurate or had the better similarity to the original product (which, if you know anything about that 1993 blunder, is not an act of praise). A lot of comparisons are also touted that at least Super Mario Bros: The Movie can be watched in a fun capacity, what with the actors being infamously drunk during shooting and the movie being worthy of a watch if you’re looking to laugh at how bad it is, while most seem to agree that the Halo show does not earn this distinction. There’s no “It’s so bad it’s good” moment for the Halo show, according to the internet. It’s just … bad. Even if the viewers happen to be drunk.

Sands, the watch group I initially saw the first two episodes with even fell apart for this reason. The majority of them were not players of the Halo games and knew little about the series, but when confronted with the TV show, none of them felt that watching something so poor even for the “fun” of mocking it was worth the time.

Okay, you get it. Halo, the TV show, is a pile of steaming streaming garbage. The consuming public has spoken, and reacted with a nigh-universal retching.

How? How did one of the most successful video-game properties of the last twenty years, one that has grown into successful books, comics, and other forms of entertainment, covering a sprawling universe that sees constant audience engagement, something that should have been a cinch to create a well-regarded TV show for … create this steaming pile of drek that’s now so thorough lambasted that users on social media feel the need to note that the regular Halo universe and story is fine, just the show is a pile of poo?

Well, that’s what we’re going to talk about today. But in a slightly different manner. We’re going to look at this from a learning perspective. What are all the common mistakes that the Halo TV show made that the show’s creators will refuse to learn from?

See, there’s the catch. Halo’s mistakes aren’t new in the slightest. In fact, they’re the same mistakes that plagued Super Mario Brothers: The Movie, almost thirty years ago. Once again, this is a case of Hollywood refusing to grow up, of making the same mistakes over and over again, which sure as the sun will rise once again on another day, they’ll make again because they refuse to believe they’re wrong.

So, let’s talk about some of the lessons we should learn—but won’t—from the utterly awful Halo TV show. Hit the jump.

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The Halo TV Show Embraces Everything Wrong with Hollywood Adaptations

Or, how I got my site canceled by CBS (that, if you’ve not heard, is a jab at CBS issuing takedown demands at Youtube reviews for their new show that were, shall we say, less than glowing).

Hollywood has a long, and shall we say, storied reputation when it comes to adaptive works. Particularly when it comes to adapting properties from the medium of video games. While there have been success stories they’ve both been few and far between as well as confined to the last few years (and often outside of Hollywood’s clutching grasp), leading to … Well, let’s just say I’ve had theories on how Hollywood has managed to take again and again something that seems like a sure bet and screw it up in a way that seems too inept to be anything but deliberate.

Now, with Paramount+’s (already a real fount of originality there) new Halo series, I must once again note that my theory seems more accurate than ever.

I’ll be open up front: This show is a mess.


Actually, let me start with something before that, simply to stave off CBS’s most common current defense, which has been ‘people just don’t like it because they’re desperate fanboys who can’t handle something not being 100% faithful to the original.’

Yes, I grew up playing video games (parents attempts otherwise notwithstanding). Halo came out when I was in high school, and I thoroughly enjoyed it in college and to date still have the Master Chief Collection installed on my PC. I put a ton of time into Halo 5, put my thoughts on Halo Inifinite right here on the site, and so yes, I’ve been a fan of the series for a long time.

However, I am also an author, and no stranger to the rule that yes, you do need to make some concessions when adapting things from one medium to another. I have no “demand” that video game adaptations in film or shows be one-to-one with their counterparts. For example, one of my favorite video game movies to date is Sonic the Hedgehog, which admittedly did have to roll back their utterly horrifying design, but after they did so delivered a great, fun film that was full of heart and laughs while also still being true to the series elements that spawned it. Where there changes? Yes. But those changes worked and we designed in conjunction with the elements that were kept in order to make both come together to a harmonious whole.

Detective Pikachu is another movie that handled this well, staying very true to the elements of Pokemon that could be put on the big screen, while telling a slightly different—but no less fun—plot from most of the games.

Point being, I know sometimes you need to change things to make a story work in a new medium. I also know that there are plenty of time people get their hands on something and change it just to try and make it their own, without regard for whether or not those changes enhance or detract from the final product.

In other words, I’m more than willing to set aside devotion to a “core” setting and embrace changes for a new medium provided those changes are for the betterment of what the audience recieve.

And the Halo show? Hoo boy … This … This is not that. The Halo show is full of changes, and none of them are good. In fact, they’re more on par with “narrative disaster” than anything else. These wholly feel about “change for the sake of change” with no thought or regard to even the show’s own setting and the impact the changes have on it. The end result is a mess of show full of poor direction, plot holes, narrative inconsistency, and changes to the plot that are frankly boggling in their foolishness.

Buckle up and hit the jump, because this is going to be rough.

But at least it won’t be as rough as actually watching an episode of this show.

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Why You Should Watch … Galavant

mv5bmjewndcymdk4of5bml5banbnxkftztgwndkymjm5mze40._v1_Today’s post doesn’t have much to do with reading. The title, admittedly, gives that away, but I’ve been around long enough to know that sometimes even I skim over a title in my haste to read the article (and surely, I can’t be the only one?) so … Yeah, today’s post isn’t about a book. Or a series of articles.

Today’s post is about a TV show.

Now look, I promise I won’t do this often. Mine is a site dedicated first and foremost to writing and fiction.

But … sands and storms did this show never get the credit it deserved. At all. Personally, I think it had somewhat to do with the medium. Premiering on a cable network that likely had no idea what to make of it, it seemed a hard sell on an audience that is shrinking by the year (cable TV). I suspect that had Galavant shown up on some other network, like Amazon or Netflix, right off of the bat, we might have seen three, four, or even five seasons rather than the meager two it ran on ABC.

Why? Well, personally, I’m not sure execs knew what to make of Galavant. Or the general television audience. It’s … not a normal show. It’s a show that would stand out perfectly on Netflix or Amazon as a show that’s made for an audience that’s always looking forward. But for a more traditional, status-quo seeking cable network audience? It’s kind of a hard sell.

Okay, enough beating around the bush. What is Galavant? Well … are you ready? Galavant, as I would describe, is:

*Inhales* A musical, meta, fourth-wall aware, fantasy comedy. And yes, I mean musical in the sense that everyone breaks out into song and dance with astonishing regularity. Several times per episode, actually. And they’re aware they do it (see the “meta” tag). Sometimes they’re even aware that there’s been a commercial break, or that most viewers only Tivo the show for later and aren’t watching it live (fourth-wall what?).

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