Being a Better Writer: A Villain Protagonist Ending

Welcome back writers! Monday is here, I’ve recovered from my cold, and that means it’s time to drop another installment of writing goodness on its scheduled day, rather than later in the week. This week, we’re going to be addressing a follow-up to a post from earlier this year in which we talked about giving our story a villain protagonist. In that post we talked about a number of things that change for your story if you’re writing from the prospective of a villain (not just an antagonist) but there was one thing that didn’t come up during that discussion: An ending. And yes, it won’t quite be like your typical story ending.

So today, we’re going to talk about that. But first, some quick news reminders from the weekend (which did have their own post, so if you want more detail, go here). The biggest of these is the reminder that the cover for Starforge will be revealed September 1st, 2022, which is this week. So far you’ve had a teaser of what the cover for this juggernaut of a Sci-Fi novel will look like, but starting September 1st, you’ll all get to see it. And hey, there’s a 4K background version too, ready to grace your desktop. So be here September first for your first look at the cover that’ll be in your hands come November!

Second quick reminder: 10,000 in ten years. If you missed last Friday’s news post, in the nine-and-a-half years since I published my first book (One Drink) back in 2013, I have sold almost 9,000 copies across my lexicon. With my ten year anniversary of writing coming up in February 2023, the goal is to clear the last 1,000 sales before that date, meaning “10,000 copies sold in ten years!” There’s more about the specifics in last Friday’s post, so go check that out if you’re curious, but the goal stands as the most important part. 10,000 in ten years, baby! That’s the goal!

Anyway, that’s all the news I want to tackle at this particular moment, so let’s get down to business and talk shop. Or rather, villain protagonists, and how you might handle leading their story to an end. Because as we discussed with our prior post on villains, you can’t handle a story in exactly the same manner as you would with a heroic protagonist. A villain is a villain, and that means convention goes right out the window. A villain doesn’t bring peace to the land (well, not the way a hero would), or “save the day,” at least conventionally. See, a villain protagonist ending is usually the ending most stories we tell do their best to avoid.

So hit that jump, and let’s talk about writing and ending where good doesn’t win … or at least reaches a compromise.

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Being a Better Writer: Nailing the Last Third

Hello readers, and welcome back to another installment of Being a Better Writer! A little late today, as my morning ended up running a little long. But still here on Monday, so that’s what counts.

Not much in the way of news to talk about today that won’t be showing up in the Bi-weekly Update post later, so I’ll just settle for a singular note that there were some great reviews that rolled in this last week! Colony and Jungle each picked up a nice array of Five-Star reviews, and Axtara – Banking and Finance got some Five-Star love as well! If there’s anyone that doesn’t love that dragon yet, they haven’t shown themselves!

But we’re not here to talk about the news. We’re here to talk about writing! And today’s topic is one that may be a bit familiar to long-time readers of the site. We’ve discussed it before in a few ways, but it’s because it’s a topic that keeps coming back around, and never hurts for new explanation. Before, I’ve called it a keystone to making a story work—an assertion that isn’t wrong—but today, I think I’ll refer to it in a different fashion: sticking the landing.

Because no matter how the rest of the sky dive goes, if you don’t stick the landing … Well, let’s just say you’re going to leave an impression and let your imagination do the rest of the work as to what kind of impression that is.

Let’s talk sticking that landing and getting the last third of your novel right.

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Being a Better Writer: Selling the Vision

Today’s post is going to be more about editing. Sort of. But I’m getting ahead of myself.

So first, welcome back readers! I hope you all had a good weekend! Especially with Episode 12 of Fireteam Freelance having dropped on Saturday. Was that a ride or what?

Now, I’d like to say there’s more news, but at the moment … not yet. There have been some interesting developments on my side of things, but at the moment they’re still in the formulative stage, so I’m going to hold off talking about it as of yet. There’s still time for things to go one way or the other.

Which means we’re going to dive right into today’s Being a Better Writer topic. Also, the quicker we dive in, the quicker I can get to work today on Starforge, which is WHOA. Patreon supporters know what I’m talking about.

So then, let’s talk about selling the vision.

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Being a Better Writer: You Don’t Have to Teach, But You Can

Hello readers! Welcome back after another weekend! I hope yours went well and gave you plenty of time to relax and engage in some fun activity. Like reading! Few things beat a Sunday afternoon with a book.

70081760_568294170598543_7425837595373862912_oNow, before we hop into today’s post, the usual quick news. First, a reminder that A Dragon and Her Girl is now out! Twenty stories of heroines and dragons, including one by yours truly! The early reviews have started to roll in for this one, and they’re pretty positive. If dragons or heroines are the kind of thing you’re interested in, then you should give this one a look!

Additionally—and there will be a full post on this Wednesday, but I’m mentioning it today—submissions are now open for the fourth LTUE benefit anthology (the series of which A Dragon and Her Girl is the second entry). The prompt this time? A parliment of wizards. Sci-Fi or fantasy. 17,500 words or less.

I’ll do a full post on this one later this week, but if you wanted to get your brain buzzing in advance and start thinking of your submissions, there’s the prompt.

And yes, I do have a story for it I’ll be starting as soon as episode two of Fireteam Freelance is finished. No name yet, but the plot is (mostly) figured out! It’s gonna be fun!

Second, the plan is to have Blackout, episode two of Fireteam Freelance, drop this Saturday morning. If you’ve been keeping up with Freelance thus far, then, be ready for this weekend!

All right, that’s all the news. Let’s get down to business. Let’s talk about today’s topic, starting with that title: You Don’t Have to Teach, But You Can. What on earth does that mean?

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Being a Better Writer: Scale, Scope, and Ideas

Welcome back readers. How was your weekend? Was it good?

Mine was. A Game of Stakes is going into Beta Reading this week thanks to my Saturday, so it’s one step closer to being done! I’m going to try and polish the Alpha off today, which was going to be yesterday, but  … Well, I had a work shift. And for the moment, Being a Better Writer takes precedence. Sorry for the delay, however.

Also, one other bit of cool news. I’m not sure about the internet etiquette for this scenario, so hopefully I don’t mess it up, but I’ve started getting hits from Wikipedia? Why? Being a Better Writer is being used as a source reference!

Again, not sure of the etiquette here. I only just noticed because I started seeing referral links from Wikipedia but … hey, cool! One further notch in “look how far I’ve come!”

Sands, maybe someday I’ll have a Wikipedia page dedicated to it or something. I’d not thought about that angle until this moment. Kind of an awesome thought.

I’d best get to work on building a future where that can happen, then! So, with news out of the way, let’s talk about ideas and scale.

This one is … an interesting topic. One that was brought about, as many of my topics are, by reading. In this case, it was reading two Science Fiction books, unrelated outside of genre, back-to-back and looking deeply at why I enjoyed one so much more than the other. After thinking about it for a time and letting my mind run across a large number of different traits and possible reasons, it was reading a third book that finally made things click in my head. And when it clicked, it clicked.

It has to do with scale and scope, plus ideas, and how those are brought about in your story.

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Being a Better Writer: Serving an Idea

Welcome back readers! Sorry for the lateness of the post. There almost wasn’t one this week. Between a work shift today and a family wedding last week (not my own; I’d talk about that) the last few days have been extremely busy, and more than once I’ve been tempted to just skip a week and get caught up with Hunter/HuntedBut then I was talking with someone online this morning about the differences between a couple of different Sci-Fi books with regard to how they approached their stories, and, well, here we are!

So, those of you who are long-time readers of this site may find this post slightly familiar. To be fair, in near five years doing this, I’m frankly amazed that I’ve managed to keep from retreading topics as many times as I have. But even with that, there’s something to be said for coming back at a topic from a new angle and with a different approach or perspective. So read on. Either it’ll be new to you, or it’ll be a different approach that you hadn’t run across before.

So, what are we going to talk about today? Priority of ideas and concepts. More specifically, how you present those ideas, the core concepts of your story, in your story, and how that ends up affecting everything else. Or rather, if it helps, how important those ideas are to the story in its most basic form.

Confused? Don’t be. Or hopefully, you won’t be in a moment. But this does take some explaining.

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Being a Better Writer: Character Matters

So, last week I was browsing the web (one of my favorite pastimes for finding interesting details and acquiring knowledge) when I came across a very … shall we say, interesting post. It was on a book forum, where someone was, if I recall the context correctly, talking about a specific Sci-Fi book they tried to read. A recent award winner, again if I recall correctly, from one of those snooty ‘literary’ awards. Anyway, they mentioned that they’d tried reading it, but had given up because, as they explained, all the characters fell flat. Or rather, were flat, simply mouthpieces to explain the story’s science. They had no other character or uniqueness other than a name. They were just there as, well, robots, to drive the science forward. Other than that, they were simply flat caricatures. As a result, the reader had given up on the book, because there was no character to revolve around.

Now, this post jumped out at me for two reasons. The first, but not the foremost, was that it lined up with a news article I recall reading a few years ago about in which a major publisher, faced with the falling sales of their Sci-Fi and Fantasy, conducted a nationwide survey of their former readers (no idea how they pulled that off, but they have to have some metric for it) asking why their former readers had abandoned them. The answer? That too many of their books just didn’t have good characters anymore, or worse, had characters that were just ideological mouthpieces for the science/social angle of the book. Without strong, compelling, or real characters, their readers had abandoned them.

The second reason that this post jumped out at me was the response to it. This was on a forum that is … Well, let’s just say they’re the kind of readers that the current publishers want to have in greater number. The response was immediate and, shockingly, angry. We’re talking caps and exclamation marks about how dare this reader put down a book because the characters weren’t good. Because—and understand I’m summarizing a number of posts here—characters aren’t important. They’re just mouthpieces to present the science. You’re not supposed to care about them. Or find them interesting. If you do, that’s a bonusnot a requirement. Blah blah blah, you read the book for the message, not for the characters, who cares if they’re shallow, etc etc etc.

Reading over this led me to this post. Where I’m going to say something flat-out.

That stance? That characters don’t matter? It’s wrong. From start to finish. This isn’t even a matter of opinion. That’s why the survey sprang to mind. That survey said that people do care about characters, that people are invested in how characters act and why. And do you know why?

Because they are! Great characters make stories come to life! They sell stories. Not science or social messages. Those can be pandered anyone in a deadpan monotone and still find their audience of those already subscribed to the idea. But a story? That takes characters.

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Being a Better Writer: Writing an Anti-Hero

Well, it’s Wednesday! And here I am with the promised Being a Better Writer post! Plus, as you can likely guess, I survived the MRI of my knee! Now I’m just waiting for the doctor to give me a call and let me know what’s up.

In other, closer to BaBW-related news, however, there are changes coming! I won’t specify anything right now (I’d rather tease), but I will say that the first of them is that Colony finally has advertising! That’s right! Not just word of mouth or what I have here on Unusual ThingsColony is now getting broadcast by Amazon’s Ad service. Which … is actually a lot different from what it was when I first took the time to look at it way back when. It’s changed quite a bit. Anyway, that’s just the tip of the iceberg on some exciting new developments coming. Check back soon, and you’re sure to see some of them!

Oh, and Shadow of an Empire is close to beta. That is all I’ll give away for now, but if you’d like to get a sneak-peek, keep your eyes posted on this site in the coming weeks. Or you can support over on Patreon for an early look at the first seven chapters of the Alpha Reader copy!

Right, enough news! Let’s talk business. Specifically the business of the last topic from Topic List Ten! And a request topic:

How to write an anti-hero.

Now, we’ve talked about anti-heroes on here before, and in fact if you have not read that post I’m going to stop you right here and make a very strongly worded “request” that you go read it. Sands, even read it before writing this post, not only to refresh my memory on anti-heroes but to check up against what I’ve written before on the topic. And this post will be written with the full assumption that you have read said post immediately before reading this one, because it provides a lot of background context on anti-heroes that I’m going to be assuming you’re already aware of in order to tackle today’s topic without spending several thousand extra words on it that I’ve already written.

So, let’s get down to business. You’re going to write an anti-hero. Or, at least, you want to. How do you go about this?

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Being a Better Writer: Adding Meaning

Hey there readers!

Yes, once again this post is falling on a Tuesday. I’ve taken a larger than normal load of shifts during the Christmas rush to help keep myself afloat (and maybe afford a little advertising on the side), so my schedule has been in a bit more of a time crunch than usual.

Alctually, make that a lot more of a time crunch, since I’m still working on finishing Jungle. The bad news is that I’m still working on it despite all of last month. The good news, however, is that I’m on the last five chapters. No joke. The end is all plotted out, everything is wrapping itself up, characters are dying …

I mean … no one is dying. It’s all sunshine and happiness with micro-missile launching rifles! Oh, and yes, those are a thing. For when you absolutely know you’re going to be facing exosuits.

Right, enough beating around the bush, though. I’ve got a Being a Better Writer post to write! And you to read!

So, today’s topic is another request from Topic List X. It’s also a pretty good one. The question given was roughly ‘How does one go about adding meaning, such as theme or symbology, to their story?’

Like I said, that’s a good question. The thing is, I’ll bet my answer is going to shock them.

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Classic Being a Better Writer: Character Odds and Ends

New here? Confused by what a Classic Being a Better Writer post is? No worries!

Classic posts dig into a four-year archive of weekly BaBW articles to dig up a couple that are relevant to one another, forming a quick and easy to browse sampling of some of the site’s various writing articles.

Today? A few odds and ends, from character versus plot (and what that means) to language!

No beating around the bush here. Let’s get going!


Character Versus Plot—
We’ll start with the underlying concept behind these two options: All stories are driven by something. Now, when I say that a story is driven by something, I don’t mean the antagonist, or the inciting incident, or even the growth of the character. What I’m referring to by driven is the events or actions by which the story is pulled forward.

Bilbo leaving Frodo the ring, for example, is something that pulls the story forward. Harry receiving a letter from Hogwarts. Vin being noticed by Kelsier. A story is, in it’s purest, simplified form, a collection of events. But something inside the story must happen in order for these events to occur. Cause and effect.

What I’m discussing today is the method by which the story moves forward. Is it character-derived, or plot-derived?


Common Problems with Character Emotion—
More specifically, we’re going to look how writers handle giving their characters emotions, and where a lot of the common pitfalls occur.

So right from the start, I’m going to assume we’re all on the same page here. We wantour characters to have emotion. We want them to be well-rounded, well developed … real, in other words. We want characters who are complex, with multiple facets to their character who remind us of real people. We want a character who seems real. We do not want a flat character.

But the challenge is that writing such a character is quite difficult, and many authors fall into pitfalls along the way. And I’m not speaking of just novice writers out there either, plenty of long-term authors can still be guilty of making any number of these mistakes, falling into traps by either cutting corners or not realizing what they’ve done. And for it, their work suffers. Characters become “props” in a story, interchangeable parts that simply drop into scenes or events to fulfill a purpose.


Language—
If you’ve never considered how the language of different characters and scenes can affect your writing, well, it’s definitely worth thinking about.

But today, I’m going to talk about a different kind of language.

Foul language.

Some of you might not recognize the term (as it isn’t as widely used anymore), so I’ll get a little more specific. Swearing. Cursing. Derogatory words. Words and phrases that are generally considered impolite. The “F” word. D**n. Stuff like that. And yes, I’m censoring them for this blog. Family friendly.

You got that? All right. Are you ready for one of the biggest shocks of your life?

You shouldn’t be using them. At least, not nearly as often as you do.


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