Being a Better Writer: Crafting a Better Sequel by Using Portal 2 as a Guide

Welcome back, writers! And readers!

I know, I know. I all but vanished after Starforge launched last week. Which, by the way, if you missed it, is finally here, and it is glorious. But after a Reddit AMA and the launch of the book itself, I pretty much disappeared, which was kind of weird, right?

Well, the answer to the why is “I got sick.” Somewhere between working all the extra hours I did to get Starforge out on time and the array of colds and coughs going around right now, I got whammied with a particularly vengeful cold that knocked me out for the entirety of last week. But at least it gave me a chance to catch up on the sleep debt I’d built up during the lead-in to the Starforge launch.

Speaking of which, however, how’s Starforge doing? Well, while it’s still too early to roll out any definitive numbers, just the performance of the first few days suggests that Starforge is very likely my strongest book launch of all time.

Better yet, it’s not slowing down. Sales have continued to roll in over the last week. Constant sales of Starforge and the rest of the trilogy, as well as Kindle Unlimited reads. So much so that a single day over this last weekend accrued more sales than two whole weeks would have earlier this year.

It’s also already pulling in the Five-Star reader responses, which is telling in two ways. First, that it does indeed serve as a fitting and colossal finale to the trilogy as a whole, but also that someone was sucked in hard enough that they finished its entire half a million word length in just a few days from the launch.

Sands and Storms, guys. It was a lot of work, but it looks like it’s paid off. Starforge is the finale you were all waiting for.

If you haven’t checked out the trilogy yet, I highly advise doing so. If you’re a fan of big, grand, colossal-concept Science-Fiction, you owe it to yourself to check the UNSEC Space Trilogy out.


Now then, other quick bits of news before we move into today’s Being a Better Writer. First up: The upcoming price point adjustment. This was slated to happen around Starforge‘s launch, and it still is. But I figured being sick gave everyone a bit of an extra breather. Long story short, I haven’t adjusted the price points of my books in almost ten years (February 2013 to be exact). So one of my projects this upcoming week is a full price adjustment for most of the books in my library.

I will note that I’m still going to be basing my books on the same 1994-inspired values that my prices—with adjustment for inflation—reflected prior to this point, as explained in the original The Price We Pay post on book prices. There will be an updated “Price we Pay” post coming in conjunction with the adjustment, as well as an addendum link to the original post guiding curious readers toward the new price comparison chart.

If you’d rather grab stuff before the adjustment, then this week is your week to do so. I’m aiming to get the new prices out Thursday or Friday, so consider that your cutoff line. Though Starforge will remain the same price, since it’s brand new and already reflects the new price point.


Now, last but not least, what else is coming? Before we launch into today’s Being a Better Writer topic, what’s on the horizon now that Starforge, juggernaut of juggernauts, is out?

Well, I plan to start work on two new novels today, actually. Okay, I’m already working on a new one. It is, at long last, a new Jacob Rocke book. That’s right, a new Unusuals novel! Now, I definitely won’t be able to get it out by the tenth anniversary of the first Jacob Rocke book (as well as my first book overall), but I will likely be able to get it out fairly quickly. No name yet, but if you were one of those readers who loved One Drink and Dead Silver and wanted to see more of the Unusuals setting and Rocke’s adventures, that’s the next book I’ll be working on. I’m still hammering out some of the basic details, but the gist of the story is already starting to take shape.

After that draft gets hammered out, I’ll let it rest while sitting down to work on—and for some of you this will come with an “AT LAST!” proclamation—the next Axtara book, tentatively titled Magic and Mayhem. We’re far from done with either the setting or the titular banking dragoness herself, so look forward to more of that in the future. Speaking of the setting, there was also that short novel I pumped out around September-October set in the same universe about a young fisherman and mermaid that also could be polished up and rewritten …

So yes, suffice it to say that in the wake of Starforge—and as big a book as it was, the wake is pretty colossal—I’ve got plenty to tide me over and work on leading into 2023. Oh, there’s also all those short stories I wrote up over the last year, plus there’s LTUE in 2023, which I just got my schedule for …

Suffice it to say, the future looks bright. Starforge and the rest of the trilogy are tearing up my charts, Axtara just continues to sore and pop up in more bookstores with every passing week, and I’ve got plenty of book projects slated for the coming year. Starforge may be out … but we’re far from done. There’s a lot of adventure coming folks. So though we may be saying farewell to Jake, Anna, and Sweets, there are plenty of friends new and old on their way.


And with that, let’s finally get down to today’s Being a Better Writer topic and start talking about sequels. I know a number of you are likely a little perplexed upon seeing today’s title. After all, Portal 2 is a video game (and if you didn’t know that and are now joining the ranks of the perplexed, bear with me). What could a video game have to offer writers teaching about story?

Well, you’d be surprised. A lot of video games have been no slouch in the storytelling department for decades now, and both Portal titles are no exception. While the story may be presented in a manner that’s different from a book owing to the audio-visual nature of the medium, that doesn’t change the fact that it can be a great story.

But we’re not just talking about Portal 2 today because of how many awards it won (and rightfully so, I’ll add). We’re talking about Portal 2 because despite being in a different medium, it does lay down a very identifiable pattern to follow if you want to create a sequel that exceeds the first in every way.

We’ve talked about the problem with sequels before on this site. Numerous times, in fact, sometimes as the focus of a whole post, other times as a discussion point. But each time it’s been a point of note that what a lot of sequels get wrong about crafting a sequel is “Just do the first story again, maybe with more.” What “more” is varies quite a bit. For movies it usually means more guest celebrity appearances, or explosions. With games it can often mean the same but with new levels slapped in it (usually from the cutting floor of the first title). With books it often means getting the gang back together for another go, sometimes even relearning the exact same lessons as last time.

These are all weak sequels, but they persist because of a common issue, that being that the original concept, be it game, movie, or book, was never written with a follow-up in mind. So when the market says “give us more” the usual response is for the creators to repackage what they already saw success with and shove it out again.

Enter “Round 2: The Sequel.” This is why you’ll read sequel books where characters learn the same lessons again, or regress from their accomplishments and growth in the first book. Or find that the big bad they fought so hard against was—Surprise!—secretly the minion of an ever bigger bad who’s really similar to the last one …

You get the idea. Sequels tend to be really difficult territory for a lot of creators. Writers among them. Time and time again I’ve seen a young writer create a story that is a bit of a hit for them, and react by immediately making a follow-up that is just really the same story as the first, but again.

Portal 2, however, didn’t make that mistake. Instead Portal 2 is widely regarded as one of the greatest sequels of all time. How? Why? And what lessons can we take from it that will make our own sequels stand out against the originals instead of just being a token “Here we go again?” journey?

Hit the jump, and let’s talk about it.

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Being a Better Writer: Setting Up for a Sequel

Welcome back readers! It’s Monday again, and you regulars know what that means!

Though I’ll admit this post is a little late. However, those of you familiar with the more obscure areas of US Tax law will likely understand now that I’ve invoked the existence of that system. Yes, today was the day I needed to make sure that my taxes were sent in (they weren’t quarterlies because of fishing money). Those of you who have dealt with the IRS or who do your own taxes understand.

So, that’s why the post is a little late. But better late than never!

Now, I do have one more nice bit of news before we get rolling today. Don’t worry, it’s short and sweet. Colony picked up a few new ratings this weekend (all 5-star) along with this glowing review:

That’s a lot of exclamation points! Thank you for the review, new reader, and may you enjoy the rest of my library!

Okay, with that said and done, let’s wrap up the month of February with one more Being a Better Writer post! Hit the jump, and let’s talk about sequels.

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Jungle Releases in One Week

One week, readers. One. Week!

We are one week away from the release of my biggest book ever, and the sequel to Colony. It’s almost here. All you readers are about to get your hands on Jungle. Are you ready?

You should be. Jungle sees the return of Jake, Anna, and Sweets after their mission to Pisces. You know, the one where everything went crazy? Well, certain folks back on Earth aren’t too happy with how the trio handled things. Not happy at all.

You can pre-order Jungle now to make sure you’ve got your copy right as they start releasing next Tuesday. Just click that cover! But if you’ve already secured your copy, hit the jump past the cover and synopsis for another early preview!

Jungle Cover

Jake, Anna, and Sweets are back in the long-awaited sequel to Colony!

Fresh off their mission to Pisces, the trio is looking forward to a well-deserved rest, and better yet, a fat paycheck after everything that occurred on the alien world. But all that comes to a crashing halt when they’re waylaid above Earth by their employer and find themselves with an extended contract, sending them right back out into space.

Worse yet, their trio has been split to best handle their new assignments. Jake and Anna find themselves attached to a scientific expedition, tasked as security escorts keeping the expedition safe as they investigate a new potential colony world thriving with a vast, vibrant jungle. Meanwhile, Sweets has been assigned aboard an UNSEC military vessel, tracking down the source of a pervasive cyberattack against their hardware.

But as both teams get to work, it’s clear that there may be more to their respective missions than they were led to believe. The cyberattacks are brazen and powerful, but simplistic and utterly untraceable. The alien world’s ecology defies logic and sense, puzzling the expedition team.

And above it all, the ripples of events on Pisces continue to spread through the galaxy …

Hit the jump for a third and final preview!

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Jungle Now Available for Pre-Order!

After three years it’s finally here!

Jungle Cover

That’s right folks, as some of you saw yesterday in the news header to Being a Better Writer, the sequel to Colony is at last available for pre-order! You can click that link right there, or the cover image to go right to Amazon and secure your copy right now. Which, as of posting, is two weeks out from the November 19th release date!

Here’s a synopsis:

Jake, Anna, and Sweets are back in the long-awaited sequel to Colony!

Fresh off their mission to Pisces, the trio is looking forward to a well-deserved rest, and better yet, a fat paycheck after everything that occurred on the alien world. But all that comes to a crashing halt when they’re waylaid above Earth by their employer and find themselves with an extended contract, sending them right back out into space.

Worse yet, their trio has been split to best handle their new assignments. Jake and Anna find themselves attached to a scientific expedition, tasked as security escorts keeping the expedition safe as they investigate a new potential colony world thriving with a vast, vibrant jungle. Meanwhile, Sweets has been assigned aboard an UNSEC military vessel, tracking down the source of a pervasive cyberattack against their hardware.

But as both teams get to work, it’s clear that there may be more to their respective missions than they were led to believe. The cyberattacks are brazen and powerful, but simplistic and utterly untraceable. The alien world’s ecology defies logic and sense, puzzling the expedition team.

And above it all, the ripples of events on Pisces continue to spread through the galaxy …

And if you’re looking for more, hit the jump for an excerpt from the early chapters of the book!

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Jungle Release Date Reveal!

Well readers, this is it. I promised I’d have an update for you before the end of the week, and while I cut it close, this is it. Jungle‘s pre-order status is being reviewed as I write this, and will likely be up before Monday.

Yes, that’s right, you’ll be able to pre-order Jungle very soon. But with that comes something else: the release date.

Are you ready? Well here goes!

Jungle will release to the world November 19th! In just a little over two weeks you’ll finally be able to see what became of Jake, Anna, and Sweets.

In fact, if you’re looking for an official synopsis to get you ready to go, you’re in luck!

Jake, Anna, and Sweets are back in the long-awaited sequel to Colony!

Fresh off their mission to Pisces, the trio is looking forward to a well-deserved rest, and better yet, a fat paycheck after everything that occurred on the alien world. But all that comes to a crashing halt when they’re waylaid above Earth by their employer and find themselves with an extended contract, sending them right back out into space.

Worse yet, their trio has been split to best handle their new assignments. Jake and Anna find themselves attached to a scientific expedition, tasked as security escorts keeping the expedition safe as they investigate a new potential colony world thriving with a vast, vibrant jungle. Meanwhile, Sweets has been assigned aboard an UNSEC military vessel, tracking down the source of a pervasive cyberattack against their hardware.

But as both teams get to work, it’s clear that there may be more to their respective missions than they were led to believe. The cyberattacks are brazen and powerful, but simplistic and utterly untraceable. The alien world’s ecology defies logic and sense, puzzling the expedition team.

And above it all, the ripples of events on Pisces continue to spread through the galaxy …

Get ready folks. Because Jungle is almost upon us! I’ll throw up a link to the pre-order as soon as it’s cleared!

Jungle Cover

October Patreon Reward – Happy Halloween!

I’ll keep this short, as I am beat! The October Patreon Supporter Award has arrived over on Patreon. And it is awesome.

What is it, you may ask? Why it’s a story! That’s right, a story. For Halloween. An early draft, but about 8.5k words long.

Oh, and it’s the sequel to Monthly Retreat from Unusual Events. And it has some other familiar faces show up as well.

Very much a fun treat piece. Perfect for the season. I had a lot of fun writing this.

Thanks for supporting, guys. You can check out your first look at Adapation, the October Patreon Supporter Reward, right at this link.

Being a Better Writer: Balancing a Returning Character

Whoa! Late post today! Don’t worry, it wasn’t because I was slacking off. The opposite, actually. See, during that month-long burn to get Colony published and into eager reader’s hands (many of whom are now enjoying it immensely, going by the high-quality reviews that have already rolled in), I skipped a lot of sleep. Quite a lot. We’re talking 10-12 hours spent a day working on Colony regularly, plus everything else my life had. So I was, for almost a month, getting 5-6 hours of sleep a night.

Now I’m catching up. Fighting off a cold, letting the web-eyed feeling go away. The like. So today I slept pretty late. I’m not going to apologize for it; I needed it.

But since I’ve touched on the topic, here’s my shameless plug reminder to go buy a copy of Colony! It’s currently collecting a nice set of 5-star ratings and reviews across Amazon and Goodreads! Not only does it help support yours truly, but you’ll be getting an awesome Sci-Fi read to enjoy!

Right, enough plugs, as I’m sure you’re all off to buy Colony now. Once you’ve done that, you can come back and read today’s Being a Better Writer post. Which starts in the next paragraph (but first, as a quick aside, if you’re a long-time reader of BaBW but not of my books, consider being one who reads both. After all, if I can write this much good advice on writing, wouldn’t it be worth your time to see if I’ve delivered on that?).

So, balancing a returning character. Many of you are probably wondering what exactly I’m referring to when I say that. It could be taken a couple of ways, I’ll admit. So let me explain in a bit more detail. Today’s topic comes as a response to a reader question from long ago, one given in response to a post on dealing with overpowered and underpowered characters. This reader had a curious thought with regards to both that subject and the idea of continual, advancing character development: Considering that characters do (or at least should) continue to advance, develop, and grow, how does a writer keep them from becoming overpowered if they use them in a sequel work? Or, as they phrased it, how do you keep legacy characters (or characters from earlier in a series) from becoming too much for the story to take and overwhelming it?

Okay, some of you are nodding, but for those of you who are nodding but only halfway certain of what I just said, let me explain in a bit more depth through use of an example. Say you write a book. You’ve got a cool protagonist that starts out fairly inexperienced against whatever foe you’ve got, but by the end of the story they’ve “leveled up” and gained enough skills and talents to be able to defeat the antagonist.

Cool. Edit it, print it, sell it.

Then you decide you want to work on a sequel. Except … you can’t write the same book twice. Why? Because if you throw that character into the same scenario as the last one, or even a similar one … guess what, you’ll have a pretty short book. Because they’ve already overcome those trials and struggles. They know how to succeed.

So, now the obvious answer is to escalate the threat/antagonist the same way you’ve escalated the protagonist, right? Well … maybe. You can only do this for so long before the story starts to hit DragonBall Z-levels of ridiculously competent/overpowered characters. Endless escalation makes for … Well, it makes things start to become ridiculous fairly quickly.

And that’s the query that was proposed by the reader. They wanted to know how they could use these “Legacy Characters” without breaking the flow of their sequel. How they could keep things tough and difficult for their protagonists while still using the same protagonists in some manner (even having them as a side character can still enable them to solve a lot of problems).

So today, that’s our topic. How to bring back a character in a later work with all their skills and talents … but not have them break our story.

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