Three Years Ago … Jungle’s Pre-Order Went Live

Today I got an interesting reminder. Jungle, the second book in the UNSEC Space trilogy, had its pre-order page go live today, three years ago.

Now, this is relevant because I’m currently hard at work on getting Starforge, the third and final book in that same trilogy, into the same state.

As you might have guessed from the lack of a pre-order, I’m a little behind. Jungle released November 19th, three years ago, and right now that day is just two weeks a few days away. I’m not certain Starforge will be able to match its release date. At this point, shooting for the 29th seems more likely.

Why post about this? Well, two reasons. The first is that I want to reassure you folks that I am doing everything I can short of burning out to get this book out, and in as polished a state as I can get it. Right now the changes are all small. In fact, I’ll bet if it were to release in the current state, many of you wouldn’t even notice what typos I haven’t caught yet. Yesterday I went through almost 30,000 words and made something like four changes, most of which were “eh, that comma doesn’t need to be there.”

But I want this book to be as polished as a work of 500,000 words can be before I get it out, so the work continues.

The second reason I bring this up is because well, it is kind of a notable moment that three years ago today Jungle‘s pre-order went live. Since Jungle there have been several other projects, Axtara – Banking and Finance the most notable, but also Fireteam Freelance and a couple of other large projects atop Starforge.

Things have been busy. Getting Starforge out, combined with all those other projects (Axtara, Freelance, Stranded, etc) is no small feat. Combined that’s well over a million words of writing. And that’s just the fiction, and what’s been released. Or about to release.

My point being, I know the wait may seem long. But three years is a pretty speedy pace, all things considered. I know that hearing that the Starforge pre-order page isn’t live yet might be a bit grating to some of you, because you’ve been on this journey for six years now, starting with Colony, and you just have got to know how it ends.

I’m doing what I can. Starforge‘s pre-order isn’t live today, but it’s going to be soon. We’re close. And with luck, every book in the trilogy will have come out in November.

Now, back to work with me!

Oh, and I should probably do a Jungle retrospective if I haven’t already in the coming weeks. It feels apropos.

Fireteam Freelance: A Creator’s Look Back

All right guys, I’ll level with you right from the start.

I wasn’t actually that impressed by Fireteam Freelance.

Don’t get me wrong, there was definitely some gold buried in there. There are some scenes that were absolutely awesome, some great fights, and some good moments of character. But there were also a lot of issues. Oh man were there some ruthlessly brutal issues and constraints. A lot of which I expect most readers noticed. And the further along the series got, the more I tried to break free of those constraints, which helped a little but at the same time … made things a bit messy.

If you’re thinking by now that perhaps Fireteam Freelance isn’t my strongest showing, you’re right. It’s not. It was an experiment. And in light of the entire series being done, while I don’t consider it a failure (after all, it was an experiment, failure is part of that) I definitely see it as one of the weaker things I’ve written.

And a lot of that, I feel, grew out of one rule that I couldn’t escape, by the design and nature of the experiment itself: Freelance being an episodic series. That was the core point of the experiment. To test the idea out and see how it worked. Now, I don’t feel I’ve wasted my time with Freelance, nor do I believe that there aren’t worthwhile moments in it (there definitely are) … But I do believe that the weaknesses of the format really hurt it.

So. you’ve given me your thoughts (and if you haven’t, well it’s too late now). Now it’s my turn to offer you mine. Hit the jump and let’s get started.

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The History of Dead Silver

This post was previously a Patreon Supporter Exclusive! Patreon Supporters get advance access to articles and bonuses such as this monthly. They also can receive other bonuses! In return, their support helps keep Unusual Things a premium site (read: NO ADS). If you enjoy Unusual Things‘ content and would like to see it continue, please support by becoming a Patreon Supporter today!

If you’ve not read Dead Silver, be forewarned that this post contains many spoilers. Then again, the book came out four years ago, and you can always grab a copy for the low price of $2.99 to catch up before spoiling anything!

Anyway, that’s your warning. Now, let’s take a look at the history of my second book, Dead Silver.

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The History of One Drink

Greetings and salutations readers! I’m hard at work trying to wrap up Jungle‘s first draft (it is, if you’ll pardon the pun, a jungle), but that doesn’t mean I can’t keep you guys in the know. And today, I’ll be doing that with a recap of the creation of One Drink!

Yes, this post was a Patreon reward. Supporters got to see this all the way back in May. Now that Halloween is almost upon us, however, I feel that the time is right for a revisiting of One Drink with its ghosts and its necromancers and—of course—its straightforward protagonist. Where it all came from, how the first book came to pass, and naturally, what came next.

If you’ve not read One Drink, then be forewarned that this post contains spoilers. Seriously. For a 99-cent book that’s been out for almost five years now. Nudge nudge, why-haven’t-you-just-read-this-already? There’s a link to it right here!

But yes, spoiler warning.

And now? Let’s take a look at the history of One Drink

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