Being a Better Writer: Nintendo’s Rule of Three

Welcome back, writers! It’s the first Being a Better Writer article post LTUE! So, in fact, maybe that should also be “Welcome, new writers,” because there may be a number of you checking out Unusual Things for the first time post-convention.

Now, if you are new and looking at that title wondering “What? I know Nintendo. That’s video games. What does that have to do with writing?” you’re probably one of a few. And it’s a fair question. But as prior followers of the site will attest, knowledge of writing and application can come from some very unique and unexpected sources. So there are often titles that may make one wonder “How on Earth could that have anything to do with writing?” that then go hard into the details and end up a pleasant—and educational—surprise.

So, don’t fret that you’ve arrived on the wrong site just because of the word “Nintendo” up above. You’re in the right place, and today we’re talking writing.

Well, as soon as we get through the usual allotment of site news. Most of it’s what you would expect: LTUE happened this last weekend, and it was an absolute blast. You can check out the write-ups for more details, but the short of it is that I had a great time, appeared on some fantastic panels, rubbed shoulders with some great folks and fellow writers, and sold out on Axtara before the third day had even hit noon.

Yeah, she’s really soaring. Shadow of an Empire paperbacks were selling as well, but in an inverse of last year, this time it was Axtara‘s turn to fly for the sky.

Anyway, LTUE is an awesome and fantastic experience that as always, I recommend wholeheartedly. I ran into several first-time attendees, and they were amazed and excited by the breadth and depth of knowledge on display at the con.

Okay, enough about LTUE. Some of you are probably tired of it or rolling your eyes. It’s awesome, this last weekend was great, and after a nice Sunday spent recharging via sleep and decompressing via some relaxation, I am so pumped to finish up this Jacob Rocke novel and get to work on Axtara – Magic and Mayhem.

But first. we’ve got today’s Being a Better Writer to discuss. So, without further ado, let’s get to it, and talk about Nintendo’s Rule of Three, and how you can apply it to your plotting to make a better story.

Weird, I know. But trust me. This is cool. Hit the jump.

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Being a Better Writer: Cursed Problems in Story Writing

Welcome once again writers! Just as with each Monday before it, it is time for Being a Better Writer to make its mark on the world! And this week, we’ve got an interesting topic to discuss. One that you might have heard in a different context—and if so, you and I probably watch similar video channels.

Really quick, though, before we dive into things, a reminder that LTUE is next week! That’s right! February 16th-18th is just around the corner! I’ll have a more in-depth post on this later this week, but for now, just keep in mind that the day is fast approaching! By now, you should know what LTUE is, but if not, I’m just going to drop a link rather than bother explaining it, since I want to dive into today’s topic. Partially because I’ve got a lot to get done today, and getting right to the meat of Being a Better Writer will save me time. And because there’s not really much to chat about in terms of news. Writing progresses, and that is that!

So then, with our update delivered, let’s spring right back to where we were a paragraph ago and get talking about these cursed problems.

I chose to put this topic on the list because personally, I felt it was a fascinating way to look at potential problems with a creative work. Especially when applied to writing. See, in writing it’s generally held that there isn’t a “problem” that can’t be overcome by a skilled enough author. And … yes, this is pretty true. Usually however, when we think of “problems” of this nature, we’re thinking of common bits of bad advice, like “nothing new under the sun” or “there are bad ideas.”

But a few months ago, as I was watching a GDC video on “Cursed Problems with Game Design,” I realized that the video was alluding to something that also applied to writing. My mind started working on it, and I realized this was something that I wanted to spend a BaBW post on. It would be a little strange, a little different, and a little contrary to most common ideals of writing … But that’s exactly why I think it should be something that’s kept in mind when we’re working out what our next story should be.

Now, that is the first warning of today’s topic, and there might be a few more. Today’s writing topic is a bit more conceptual than some of our other writing discussions. Because here’s the thing about cursed problems, before we even define what they are: they’re something that can seem achievable with just a little tiny tweak, meaning that we’re right on the cusp of being able to solve them.

Except we aren’t. Figuring out, then, what a “cursed problem” is as compared to a problem we can solve with a little work, is part of the puzzle.

But we’re getting ahead of ourselves. First, we need to define what a “cursed problem” is. And for that, you’ll need to hit the jump.

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Being a Better Writer: Balancing Beats and Exposition

Welcome back, writers, to the final Being a Better Writer installment of 2022!

I know, right? It really doesn’t feel like we should have come this far already, but … here we are. 2022 is drawing to a close in less than three weeks. As to why that would make this post the last of 2022, I still need my Christmas Vacation, which is usually around two weeks this time of year. Which means that, to my surprise, when I looked at the calendar today to check my schedule, I realized that if I wanted my customary vacation, this was going to have to be the last BaBW post of 2022.

Now, this doesn’t mean all the posts will vanish for a while. There’s always a Christmas post. And there are usually a few other posts scattered in there about the usual odds and ends. Plus my vacation won’t officially start until next week. So this week I’ll continue to chug along on that latest Jacob Rocke book, plus keep up with the usual (or is it “unusual” right now?) stuff.

Anyway, if you find yourself hungering for Being a Better Writer while I’m on my Christmas break, you can always browse a selection of the site’s classic posts! At this point, pretty much typing any writing question into the site’s search bar will bring you a BaBW post that touches on the topic. Nine years of Monday updates (since August of 2013) will do that.


All right, so that’s the Christmas break discussed, but we’ve got a few other items of important business to tackle before we get down to nuts and bolt’s with today’s post. The largest of which is pretty easy to guess: How’s Starforge doing?

The answer is pretty awesome: It’s doing great. The whole trilogy is. Now that another week has passed it’s pretty clear that this is definitely one of my strongest, if not the strongest, launches ever. Starforge is tearing it up on page reads and purchases, along with both the first two books in the trilogy. I’m not certain if anyone’s managed to finish it yet, since it is such a titan (you could fit six large paperbacks inside this juggernaut), but from what I’m hearing and seeing everyone’s loving the journey.

Although if you have finished it, do please consider leaving a rating or a review on Amazon, Goodreads, or wherever you read and rate books. Ratings help new folks who haven’t heard about the series via word of mouth if they want to pick it up!

Now, related to this news item, and honestly the other big news item of the weekend, is a little snippet about Colony, the first book in the trilogy. It is a quarterfinalist in the Self-Published Sci-Fi Contest! The reviewers had some pretty nice things to say about it as well. Now it moves ahead to the next phase of the annual contest: culling for the finals!

We’ll see if it makes it. I hope it does. Regardless, it was pretty nice to see out of nowhere a bunch of nice words lavished on Colony about how much it was worth reading.


Okay, one last bit of news. I promise. And it’s short. If you haven’t seen it already, be sure you don’t miss last Friday’s post on the Ten Year Price Update. This weekend most of the price changes on a number of my books went through, but there are still a few that haven’t been completely updated (for boring technical reasons, quite honestly), but will in the coming weeks. The new prices are now up, the chart explains them in full, and if you’re curious about any of them you can hit that link to the above post.

Got it? Okay, good. It’s time to talk about today’s topic. Which, I will note, is a request topic! That’s right, we’re finally getting around to it! And I can very easily see why it is a request topic: because it’s a hard one!

If you hadn’t gathered the full nature of today’s topic from the title—and no shame there, don’t worry—the request for this post posited how one could properly balance their story beats with their exposition. This is a completely understandable topic to have concern about.

That said, it’s also a difficult skill to properly pull off in any book. How difficult? I’ve read award-winning titles that have swept notable awards from “important” organizations that have flummoxed their exposition and their story beats. This is something that writers of all experience levels struggle with.

It’s also something that you are not going to be getting perfectly the first time around. Or the second. Or the third. You can work on it, you can improve it, but the odds are that this is going to be one of the things your early editing folks look for. In fact, this is one of the things that the Alpha Reading looks for during that stage of editing. And wouldn’t you know it, I know for a fact that authors that sell tens of millions of books still have folks going through their manuscripts looking for exactly today’s topic and helping the author refine things.

My point being that this is a lifelong struggle for every author, and very much a part of the job that every author and writer, from the newest noob to the most decorated of wordsmiths has to pay close attention to.

I realize that may be upsetting to some of you, including perhaps the individual that requested this topic, but it shouldn’t be. Learning how to balance your exposition with your story beats—or better yet, carefully interweave them—is akin to learning exactly how much traction a race car’s tires have on each spot of pavement during a complicated, winding course. In other words it isn’t something you learn about and then forget, but something that will be important to keep in mind with every twist and turn of your book.

Okay, so with all this said, let’s hit the jump and start talking about the how as opposed to anything else. You ready? You know what to do.

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Being a Better Writer: Crafting a Better Sequel by Using Portal 2 as a Guide

Welcome back, writers! And readers!

I know, I know. I all but vanished after Starforge launched last week. Which, by the way, if you missed it, is finally here, and it is glorious. But after a Reddit AMA and the launch of the book itself, I pretty much disappeared, which was kind of weird, right?

Well, the answer to the why is “I got sick.” Somewhere between working all the extra hours I did to get Starforge out on time and the array of colds and coughs going around right now, I got whammied with a particularly vengeful cold that knocked me out for the entirety of last week. But at least it gave me a chance to catch up on the sleep debt I’d built up during the lead-in to the Starforge launch.

Speaking of which, however, how’s Starforge doing? Well, while it’s still too early to roll out any definitive numbers, just the performance of the first few days suggests that Starforge is very likely my strongest book launch of all time.

Better yet, it’s not slowing down. Sales have continued to roll in over the last week. Constant sales of Starforge and the rest of the trilogy, as well as Kindle Unlimited reads. So much so that a single day over this last weekend accrued more sales than two whole weeks would have earlier this year.

It’s also already pulling in the Five-Star reader responses, which is telling in two ways. First, that it does indeed serve as a fitting and colossal finale to the trilogy as a whole, but also that someone was sucked in hard enough that they finished its entire half a million word length in just a few days from the launch.

Sands and Storms, guys. It was a lot of work, but it looks like it’s paid off. Starforge is the finale you were all waiting for.

If you haven’t checked out the trilogy yet, I highly advise doing so. If you’re a fan of big, grand, colossal-concept Science-Fiction, you owe it to yourself to check the UNSEC Space Trilogy out.


Now then, other quick bits of news before we move into today’s Being a Better Writer. First up: The upcoming price point adjustment. This was slated to happen around Starforge‘s launch, and it still is. But I figured being sick gave everyone a bit of an extra breather. Long story short, I haven’t adjusted the price points of my books in almost ten years (February 2013 to be exact). So one of my projects this upcoming week is a full price adjustment for most of the books in my library.

I will note that I’m still going to be basing my books on the same 1994-inspired values that my prices—with adjustment for inflation—reflected prior to this point, as explained in the original The Price We Pay post on book prices. There will be an updated “Price we Pay” post coming in conjunction with the adjustment, as well as an addendum link to the original post guiding curious readers toward the new price comparison chart.

If you’d rather grab stuff before the adjustment, then this week is your week to do so. I’m aiming to get the new prices out Thursday or Friday, so consider that your cutoff line. Though Starforge will remain the same price, since it’s brand new and already reflects the new price point.


Now, last but not least, what else is coming? Before we launch into today’s Being a Better Writer topic, what’s on the horizon now that Starforge, juggernaut of juggernauts, is out?

Well, I plan to start work on two new novels today, actually. Okay, I’m already working on a new one. It is, at long last, a new Jacob Rocke book. That’s right, a new Unusuals novel! Now, I definitely won’t be able to get it out by the tenth anniversary of the first Jacob Rocke book (as well as my first book overall), but I will likely be able to get it out fairly quickly. No name yet, but if you were one of those readers who loved One Drink and Dead Silver and wanted to see more of the Unusuals setting and Rocke’s adventures, that’s the next book I’ll be working on. I’m still hammering out some of the basic details, but the gist of the story is already starting to take shape.

After that draft gets hammered out, I’ll let it rest while sitting down to work on—and for some of you this will come with an “AT LAST!” proclamation—the next Axtara book, tentatively titled Magic and Mayhem. We’re far from done with either the setting or the titular banking dragoness herself, so look forward to more of that in the future. Speaking of the setting, there was also that short novel I pumped out around September-October set in the same universe about a young fisherman and mermaid that also could be polished up and rewritten …

So yes, suffice it to say that in the wake of Starforge—and as big a book as it was, the wake is pretty colossal—I’ve got plenty to tide me over and work on leading into 2023. Oh, there’s also all those short stories I wrote up over the last year, plus there’s LTUE in 2023, which I just got my schedule for …

Suffice it to say, the future looks bright. Starforge and the rest of the trilogy are tearing up my charts, Axtara just continues to sore and pop up in more bookstores with every passing week, and I’ve got plenty of book projects slated for the coming year. Starforge may be out … but we’re far from done. There’s a lot of adventure coming folks. So though we may be saying farewell to Jake, Anna, and Sweets, there are plenty of friends new and old on their way.


And with that, let’s finally get down to today’s Being a Better Writer topic and start talking about sequels. I know a number of you are likely a little perplexed upon seeing today’s title. After all, Portal 2 is a video game (and if you didn’t know that and are now joining the ranks of the perplexed, bear with me). What could a video game have to offer writers teaching about story?

Well, you’d be surprised. A lot of video games have been no slouch in the storytelling department for decades now, and both Portal titles are no exception. While the story may be presented in a manner that’s different from a book owing to the audio-visual nature of the medium, that doesn’t change the fact that it can be a great story.

But we’re not just talking about Portal 2 today because of how many awards it won (and rightfully so, I’ll add). We’re talking about Portal 2 because despite being in a different medium, it does lay down a very identifiable pattern to follow if you want to create a sequel that exceeds the first in every way.

We’ve talked about the problem with sequels before on this site. Numerous times, in fact, sometimes as the focus of a whole post, other times as a discussion point. But each time it’s been a point of note that what a lot of sequels get wrong about crafting a sequel is “Just do the first story again, maybe with more.” What “more” is varies quite a bit. For movies it usually means more guest celebrity appearances, or explosions. With games it can often mean the same but with new levels slapped in it (usually from the cutting floor of the first title). With books it often means getting the gang back together for another go, sometimes even relearning the exact same lessons as last time.

These are all weak sequels, but they persist because of a common issue, that being that the original concept, be it game, movie, or book, was never written with a follow-up in mind. So when the market says “give us more” the usual response is for the creators to repackage what they already saw success with and shove it out again.

Enter “Round 2: The Sequel.” This is why you’ll read sequel books where characters learn the same lessons again, or regress from their accomplishments and growth in the first book. Or find that the big bad they fought so hard against was—Surprise!—secretly the minion of an ever bigger bad who’s really similar to the last one …

You get the idea. Sequels tend to be really difficult territory for a lot of creators. Writers among them. Time and time again I’ve seen a young writer create a story that is a bit of a hit for them, and react by immediately making a follow-up that is just really the same story as the first, but again.

Portal 2, however, didn’t make that mistake. Instead Portal 2 is widely regarded as one of the greatest sequels of all time. How? Why? And what lessons can we take from it that will make our own sequels stand out against the originals instead of just being a token “Here we go again?” journey?

Hit the jump, and let’s talk about it.

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Being a Better Writer: Delivering a Villain and Making Them Truly Scary

Hello readers, and welcome to another installment of Being a Better Writer. Today’s installment is one that I’ve been waiting on for a while, as it’s been near the very bottom of Topic List #19. In fact, it is the second to last post from this list! There’s only one more to go after this, and then Topic List #20.

Which is why if you’ve got a writing topic you want to see a future BaBW discuss, now is your chance to get it on the list! Hit up the Topic Call post and leave your suggestion in the comments there to get your interest covered by a future Being a Better Writer!

As for other news … I don’t believe there’s anything that I didn’t already post about in last week’s news update, so we can dive right into today’s post!

So this one has been on my mind for a while. Months, actually, since it was put on the list. I usually leave a little space for last-minute additions, and this was one of them that I grabbed after seeing a writing thread where a bunch of readers were discussing how the villains of a piece had fallen flat.

Now, as a quick aside, I do want to remind us all that there is a difference between an antagonist and a villain. Just as there is a difference between a hero and a protagonist. Someone that is acting in opposition to a protagonist is not automatically a villain. They are an antagonist. Merely being opposed to a primary character is not an automatic trait of villainy. In fact, even the definitions of these two terms note the difference. An antagonist is one who opposes the protagonist of a story and acts as an obstacle, but that is the limit. A villain on the other hand, is a character who’s evil motivations are integral to the plot.

And yes, the definition does include the term “evil” there. A villain may have ambiguous reasons (for example, Thanos), but there is no doubt that what they are doing is wrong in some awful fashion, and their aims are more than just being an obstacle to the protagonist.

In other words, it’s like the old logic puzzle or play we all encountered in grade-school: Some antagonists are villains, and some villains are antagonists, but not all antagonists are villains, and not all villains are antagonists.

If that was a little confusing, just look at it this way: A villain can exist in a story and not be an antagonist (in fact, there are plenty of stories where a villain exists, but doesn’t play against a protagonist, or may even assist them temporarily), and an antagonist can exist but not be a villain. The two terms are independent of one another.

Now, if we want to talk about antagonists and how to use them, perhaps we can put that on a future list. But now that we’ve noted the difference between the two, lets get back to our core focus today with villains, and how we make them scary. Hit the jump!

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Being a Better Writer: Runaway Characters and Script

Hello readers! Welcome back! It’s another Monday, and bigger still another month! It’s officially April! So, let’s drop some updates before we get into the meat of things. Starting with some real news about Starforge.


Alpha Reading continues, slowly but surely. The furthest reader is about halfway through now (I did mention this is a 500,000 words book, didn’t I?) and the rest of the Alphas trailing somewhere near or far behind. Right now, since I’m hot on the heels of the lead for edits, I’m thinking of starting a second edit pass back on the early chapters, specifically with regards to a phew larger rather than smaller overhauls (like on chapter three, which needs some serious “sanding” on those rough edges).

The pace, though, says this one might take a while. I’d like to get it out this November, but currently the Alpha’s have had access to Starforge since early-to-mid February and we’re now in April with the leader among them only halfway through. Big. Book. At the current pace then, the slowest of the current Alpha Readers will finish it around … August. Which is a little too late for getting a second Alpha batch in, followed by at least two Beta passes and a copy edit if it’s going to be out by November. That would leave three months for a second Alpha pass, two Beta passes, etc.

I may have to do what I’ve done before and leave a few Alpha Readers behind, especially as there are already waiting people for the second Alpha Read (plus the Beta). Schedule is a requirement, and I simply can’t wait until 2023 or 2024 to get Starforge out.

On the plus side, those who have been Alpha Reading have really been enjoying it as the story has taken off (though again, not without areas that are getting fixed, changed, tweaked, etc). I’m enjoying the feedback and seeing the reactions of readers as they journey through the finale of this trilogy!

I really would like to see this one released by November, and that means getting the first Alpha done by at least the start of May. Earlier if possible. If you’re a current Alpha Reader who hasn’t sat down at it yet, please take the time and dig in. As with Colony and Jungle, you’ll very likely find it hard to pull away (past a few problem areas you’ll already see comments about).


Now, news outside of Starforge: Topic List #19 is almost exhausted, so this week I’ll be posting a call for writing topics you’d like to see in future Being a Better Writer posts. I’ll also be planning a live Being a Better Writer for the coming weeks, where we do a live Q&A on the Discord for everyone to listen in on. And if I end up heading up to Alaska in a few weeks (more on that as it develops) for a short trip, once again I’ll be building a backlog of Being a Better Writer posts, along with other posts to keep the site delivering content while I’m “off the grid.” I’m fairly certain that’s going to happen, but the timing so far has been very loose.


In other news The Minstrel and the Marshal is ready for submission to Troubadours and Space Princesses, the next LTUE Anthology collection. As each author is allowed two submissions this year, I’m debating a smaller, goofier and more light-hearted second entry, though it needs a little more brainstorming.

Submissions do close at the end of the month, so if you’re curious about submitting, or would like to have a go at getting your name in print—for a good cause no less—then check out the submission guidelines here.


Really quick, since I did mention The Minstrel and the Marshal, I do want to talk about plans for upcoming writing projects (and other writing-related stuff). While Alpha Editing is going on I do tend to have some time to write on the side (how Minstrel and its predecessor were written) and there are a few more short story concepts for More Unusual Events that I could plot out. Past that, if I take some spare time to write, it’s definitely time for another Jacob Rocke adventure, and I have been slowly putting a new mystery together for him to solve!

After that gets written (sometime over this spring, likely while I’m letting Alpha/Beta Readers build up a headway) then the next project will be Axtara – Magic and Mayhem. Oh, and somewhere in there I should look at polishing up Fireteam Freelance.

And with all that said … let’s talk Being a Better Writer and put the news on hold, shall we? That was a bit of a news dump, so let’s swing to today’s topic and talk about what to do when your characters or your script start to run away with things. Hit that jump, and let’s talk writing!

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Being a Better Writer: Setting Up for a Sequel

Welcome back readers! It’s Monday again, and you regulars know what that means!

Though I’ll admit this post is a little late. However, those of you familiar with the more obscure areas of US Tax law will likely understand now that I’ve invoked the existence of that system. Yes, today was the day I needed to make sure that my taxes were sent in (they weren’t quarterlies because of fishing money). Those of you who have dealt with the IRS or who do your own taxes understand.

So, that’s why the post is a little late. But better late than never!

Now, I do have one more nice bit of news before we get rolling today. Don’t worry, it’s short and sweet. Colony picked up a few new ratings this weekend (all 5-star) along with this glowing review:

That’s a lot of exclamation points! Thank you for the review, new reader, and may you enjoy the rest of my library!

Okay, with that said and done, let’s wrap up the month of February with one more Being a Better Writer post! Hit the jump, and let’s talk about sequels.

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Being a Better Writer: How to “Find” a Lost Reader or Editor

Welcome readers, to another Monday installment of Being a Better Writer! I hope that your weekends were as full of fun and learning as mine was. By Saturday night, my brain felt like a rubber ball that had been stretched, twisted, and then turned into a pretzel before being bounced off of a few walls. This was largely due to information overload thanks to yet another excellent—I would even say stellar—Life, The Universe, and Everything writing symposium. There is no convention quite like LTUE out there in the world, and this year LTUE came back from the previous COVID year with a smash turnout and tons of newcomers eager to expand their writing skill and knowledge.

Yes, it was fantastic. The panels were incredible and covered a massive swath of topics (as you can see if you check out my post-LTUE writeups), the panelists themselves were excited to share their wealth of knowledge no matter how esoteric (and amazing), and the attendees were full of great questions and thirst for writing knowledge.

Top to bottom, absolutely fantastic. If you’ve never made it the LTUE and you’re at all interesting in improving the craft of your writing, you absolutely should put it on your calendar. If you couldn’t make it this year, that is a shame … but there’s always 2023 and beyond. Whether you’re a guest of honor, a panelist, or an attendee, LTUE is the place to be for writing knowledge and experience.

And yes, all copies of Axtara – Banking and Finance and Shadow of an Empire that were available in the vendor hall sold out. I really couldn’t ask for more! Though, if I may talk about my portion of that experience for a moment, there was more. One attendee stopped by the signing booth to tell me how much they had loved Axtara and couldn’t wait for more. Another individual stopped by the vendor booth selling it after buying it the night before to let the proprietor know (which was then passed on to me) that they’d stayed up late the night before reading it and had already almost finished it, and how much they loved it. And at my last panel of the conference, a fellow panelist pulled out her copy, slapped it down on the table next to me, and asked me to please sign it.

Okay, humblebrag over. And I wasn’t trying to brag, honestly. It was just … those were some great highlights from my weekend, and I wanted to share them.

And I guess yeah, if it encourages anyone to mosey on over to my book page and pick up a copy of Axtara or something else, well that doesn’t hurt either.

But enough pontificating! As awesome as LTUE is, we’ve got writing to talk about! And today we’re going to be answering a reader request regarding editors and readers, and what we as writers must do when they get lost.

So hit the jump, and let’s get learning.

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Being a Better Writer: The Chosen One

Greetings and salutations, readers! We’re back with another Monday installment of Being a Better Writer! Which by now is so regular it’s almost not worth making the fanfare over, but hey, if there’s one positive thing I can bring to the world on a Monday, it’s at least being upbeat with how my posts start out. You know, aside from the inevitable beneficial knowledge all these posts provide.

So, what are we talking about today? Chosen ones, actually, a topic I felt was fitting for today’s dual status as a holiday (if you’re reading this post another day, February 14th was Valentine’s Day), if in an amusing way.

But, really quick, before I get into that, I do have some news to share. Well, more of a reminder. This week is LTUE! That’s right, Life, The Universe, and Everything, the Fantasy and Sci-Fi writing convention, is happening Thursday through Saturday, 17-19th. I really hope you can make it, because it is always a blast.

Speaking of which, if you can make it (and I really hope you can), here’s a quick list and breakdown of what panels I’ll be on this year!

Thursday:

  • 3 PM – A Space Opera Starter Kit
  • 4 PM – No Mirrors: Character Description in First Person
  • 7 PM – My Genre Wish List

Friday:

  • 7 PM – Book Signing!

Saturday:

  • 5 PM – Science Fiction Faux Pas
  • 7 PM – Fanfiction: Having Fun

Of course, I’ll be around during the rest of the con as well, attending other panels, chatting, and of course signing books. Oh, and handing out some awesome bookmarks! Take a look at this:

I know it’s not the best picture, but that on the left? That is a full stack of awesome Axtara bookmarks which I’ll be giving out at the con. They’re pretty cute, and double-sided, the front saying “Banking shouldn’t be a drag …” and the back offering “Bank with Axtara – Banking and Finance Instead!” Yup, like those bank ads you’d see.

I feel Axtara would approve.

Okay, and with that, that’s all the news we’re going to talk about today. No more LTUE or Axtara talk. Let’s talk instead about that giant title above. Let’s talk about “The Chosen One” trope.

I actually picked this topic largely because I’ve heard it discussed in multiple places recently as a very negative thing. Sort of a—and by sort of I mean this is almost a direct quote—”all chosen one stories are bad” concept.

I’m not joking. I’ve seen a lot of “unrest” over the concept lately, from people automatically attacking any story they assume has a “chosen one” in it, to even declaring it a lone conceit of “European” or even “white” stories—something that’s laughable if you know anything about mythology from, oh, any culture out there in the world.

But this negativity, often aggressive and dismissive, is why I wanted to talk about the trope. Because here’s the thing: It’s an ancient trope. You can find examples of it in the mythology of every culture across the world. It is, in writing terms, as old, if not older, than dirt. The idea of a “chosen one,” be they small or large, has been with mankind since stories were first told.

So then … what’s with the sudden animosity toward it?

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Being a Better Writer: Character Fridging

Welcome back readers! It’s another Monday and that means it’s time for another installment of Being a Better Writer! We’ve got an interesting (and surprisingly volatile) topic for you today, one that very likely may prove quite useful to you, but first, before we get that, two quick news reminders.

First: Life, The Universe, and Everything 2022 is next week! That’s right! It’s nearly here! February 17th-19th! The schedules are up, the panelists and guests are ready, and my last “to-do” item is to go pick up some new Colony and Axtara cards as well as some bookmarks to hand out! It’s almost here, and I hope to see you there! Again, the website is here, and you can look at the full panel schedule and see all the various topics before heading in yourself!

Second: This week emails will be going out to long-time Alpha Readers about the first Starforge Alpha Read. That’s right, it’s happening at last. So if you’re a prior Alpha Reader, keep an eye on your inbox for something with Starforge in the title. It’s coming!

Third: A loose apology, as I realize that this may force some of you to choose between LTUE shenanigans and Alpha Reading Starforge. Sometimes timing works out like that. But those of you who were unable to make it LTUE this year will have a fun alternative.

Okay, that’s the news, so let’s get moving onto today’s post and topic. Which is … Well, this is an interesting one.

“Character Fridging” is a trope I’ve heard of before (after all, if you’re going to write and write a lot, you’re going to hear of a lot of tropes), but it’s also one that’s taken on a fairly negative connotation in pop culture recently. In fact, the reason I put this trope on the list was because of two online locations I frequent using the term as a “dirty phrase” to describe why no one should ever read/watch particular shows. Someone would bring a new show or book up, and someone would immediately ask if it “fridged” anyone, and then go off on a small rant, everyone else digitally nodding, about how awful fridging was and how ‘no good story fridges a character.’

This of course, with a large spoonful of ‘only women can be fridged’ which should be the second bit that raises alarm bells about what was circulating here.

Now look, I’m not saying that there aren’t people that are wary of this trope without reason. Sands, it gets it’s modern name from an infamous scene in a comic series where the protagonist found his new girlfriend had been, literally, fridged.

The problem, however, and why I chose to do a post on the subject, is because the idea itself has become a monster that, like I was seeing in online circles, was less than helpful for anyone who might have been peeking in. Driven in part by the fact that a lot of these people talking so much about fridging didn’t really know what it was, and were keen to throw the term at anything that felt vaguely applicable and then condemn said work for its imagined “sin.”

So then, what is character fridging, actually? What’s it do? How did it become a thing? What’s the goal or purpose. Most importantly, how can we avoid or use it in our work … and should we?

You know the drill. Hit the jump, and let’s get talking.

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