Why You Won’t Be Seeing My Work on Serial Story Sites

Hey readers! Really quick, before I get started on this post, don’t forget that if you’re a Patreon Supporter, there’s a poll going right now to determine the name of a new arms manufacturer in Starforge! Go vote!

Okay, now that you’ve done that … So yesterday someone upon encountering my work for the first time asked a question that I’ve heard before, which goes a bit like this: “Hey, is any of your work on any of those episodic release writing websites where I can just read a chapter a day/week for free?” For those of you who’ve never looked at or for such a thing, yes, these places exist.

And no. None of my work is on any of them (and if it is, it’s been stolen). Nor do I plan on having my work on any of them.

Now, some of you might be asking “Why?” and that’s a fair question. I had one individual (not a writer, imagine that) suggest that all the “real” writers were on Royalroad because that was “where the money was” and if I was ‘serious” about this writing thing, I should look at going there.

Well, they were correct about one thing. That’s where the money is. Just … not for the creator.

For those of you who aren’t familiar with services like RoyalRoad or the newly-arriving Vella (Amazon’s service which they’ve several times begged me to join) they’re basically a serialized story service. Think of the basic setup a bit like a fanfiction site (though with a lot more money at stake) in terms of delivering readers categorized content, easy to search and find.

But now take it one step further. Rather than one-off stories or completed work, the goal here is to hook readers on serialized content that’s produced as rapidly as possible. So a reader comes to the site and finds, for example, a romance story that updates with a new chapter every day or every week. The goal of the site is to get that reader coming back every day or every week and reading the new chapter, which triggers their ad revenue. Or better yet, said reader can become a premium reader and pay a little bit each day to read ahead, as the story itself is usually a couple chapters ahead. As long as the reader is willing to pay a fee (a buck or two, usually) for that story each week, they can read the next chapter “before” the rest of the world.

And when you look at it like that, it doesn’t seem that bad. Not from the reader’s perspective. They can log in, read their new chapter each day on their phone, confirm that they’re paying for it, and come back again the next day.

But here’s the thing … If I wanted to do that system … I could do it right here on my website. In fact, I did, except that it was free entirely, with no fees or ads, with Fireteam Freelance. Of course, it wasn’t identical. People had to load my webpage rather than an app to check the latest chapters, and there was no way to become a “premium” reader and pay money to look ahead.

Outside of me being able to set up the same process on my website, however, there’s another reason you’ll never see me on sites like RoyalRoad or Vella.

They’re made to bleed money to the siteholders. Not to authors/creators.

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OP-ED: Let’s Not Throw Away What We’ve Gained – A Thought on 2020

Hello readers! Just a quick thought post here to finish off the month. A sort of combination “look back” along with some thoughts on things.

Look, there’s no denying that 2020 was a brutal year for just about everyone. A global pandemic, the first of its kind in a century, swept over the Earth, and things went nuts as a result. Borders closed, the economy went into a complete tailspin, jobs died by the truckload, millions became homeless, over three million people (and still counting upward) died … 2020 was, without a doubt, one of the nastiest years on record for many (I mean, I broke four ribs—TWICE).

But it wasn’t all bad. And I’m not trying to excuse the year, mind. That’s not the point of this at all. Nor am I saying “Hey, ignore all that awful stuff because of this one good thing.” Conditions out there are still awful for many, covid-19 hasn’t quite eased its grip on us yet, and there’s still plenty of fallout from the disaster of last year that needs to be dealt with. Sands, in the US we’re still on the cusp of about ten percent of the population becoming homeless. That’s a major problem that needs to be dealt with.

But I do want to take a moment to reiterate something I said last year about when this all does end: That we not let things go back to “normal.”

I bring this up again because I’ve seen it being pushed lately, with the vaccine rollout in the US being what it is, that we can “finally” return to “normal.” People are excited and ready to “go back to the way things were.”

But you know what? I think that’s a mistake. Yeah, there were plenty of bad things about last year. A titanic number, in fact.

But there was a lot of good too. And I think casting that aside to “go back” would be a mistake.

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OP-ED: Why Starcraft II’s Campaign Design Isn’t That Great

So yeah, this post isn’t going to be about writing. This post is one that has been on my backlog for around six months and I just never got around to it because there were other things to write about. Calling this is a “non-issue” is pretty accurate, really. Almost, but we’ll get into that. Starcraft II has been out for almost eleven years at this point, and there aren’t many people picking it up new.

However, because it’s been out for that long, I’ve had enough time to play through the title in question more than once and note the subject of today’s post.


But before I get into that, some quick news updates. First, Starforge. Starforge work continues to be the number one thing I’m working on right now, and I’ve almost finished up another major section. Likely will have by the end of this week/start of next week. Stranded remains a weekend project, as does another project, but once again I’ve been having burnout struggles, mostly because Starforge is a titan of a project that’s a bit all-consuming of my every thought and focus.

Speaking of which, I’ve now had multiple people in the real world notice that I’ve been “off” for a few weeks and tell me I need a vacation. Which … yeah I can’t deny. So I might be taking a week off sometime soon, just for mental health reasons. Though even that’s dicey because I’ve got so much to do …

Yeah … I think they’re all correct that I need a break of some kind. But Starforge! Both the cause and the solution, I think. After this, I’m going to write a few small books to relax.

In other news, speaking of small books, Axtara continues to review well, as do the rest of my books. Sales have hit a bit of a slump lately (someone suggested “summer” and people hoping quarantine was on its way out as possible reasons) but across my work the reviews are staying high. And outside of that? There really isn’t any news. So back to the rest of this post.


Okay, so this is one of those rare posts where I talk about one of my other hobbies, in this case gaming, and I want to talk about Starcraft II today. Now, as I said, this is an old game, but it still gets brought up a lot because it’s one of only a few RTS titles that still manages to have a decent following (the genre being somewhat dead these days).

Now personally, I’m not a huge fan of Starcraft II‘s approach to the genre. It’s a game that takes rock-paper-scissors balance to an extreme conclusion, an edge where a unit will do 250% damage (or more) to a specific unit it’s meant to counter, making army composition a case of “one-upping” the other guy with hyper-specialization (for the record, I prefer Relic’s Dawn of War approach where unit type bonus never exceeds 25% and other factors like accuracy and cover come into play).

But one thing I did enjoy was Starcraft II‘s (SC2) much-lauded campaign. At least … the first few times. But I still see it brought up as a stellar example of RTS single-player achievement whenever people bring up RTS campaigns. On the one hand, that’s good … but then on the other, I worry developers will take the wrong lessons.

Enough beating around the bush. Let’s dive into the meat-and-potatoes of SC2’s campaign and why it’s not as good as everyone remembers.

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OP-ED: Has Trad-Pub Just Become a Vanity Press?

So this question was posed and tossed around the other day in a writing chat after I came out with this week’s Being a Better Writer post (Working with Trad-Pub). Initially launched because someone had asked me if I was going to discuss Vanity Presses in conjunction with Trad-Pub, it later came back up because while the two are still different and separate, that barrier between the two has, from my perspective, shrunk quite a bit.

But before we get into this observation and musing, I do have one bit of news to share. The first draft of Starforge is now at 300,000 words, and about 66-70% of the way done. Step by step, day by day, the finale to the UNSEC Space Trilogy moves forward!

That’s all. Not saying anymore. So let’s talk about this odd question: Has Trad-Pub basically just become a form of Vanity Press? Well … yes? And also no. Vanity Press itself is on the way out, thankfully, due to the changing conditions of the publishing industry (independent authors helped, but print-on-demand is the real heavy hitter), but I’m getting ahead of myself. What is a Vanity Press, for those of you that don’t know?

Basically, back in the day, someone realized that of all those people submitting to the slush pile, there were a percentage of them with lots of money who didn’t have the inside connections that could have gotten them around the slush pile (this was in the days before agents or independent authors). So if they got their hands on a printing press, they could charge these people a large amount of money for their dream. They would provide no editing, no advertising, no marketing, nothing. And there wouldn’t be an advance. But they would deliver completed, printed copies of that “customer’s” book! And then that customer could tell people “Look, I’ve published a book!” which for many of them, was all they wanted to do.

And sure, they might promote the chance of fame and fortune, with a constant reminder that “Hey, that end is on you.” Might be just a little predatory, especially if they’re convincing people to take out loans to meet their printing costs, but that’s the cost of “business,” right?

Yeah, you can see where this is going, as well as why Vanity Press has such a negative stigma. People with a printing press taking folks money in exchange for printing copies of a book 100% as it was from the creator. Vanity Press didn’t provide editing, marketing, promotion, aid for the author (such as flying them to signings, or even setting those up) … none of it. Oh, and the person wanting the book published paid the publisher, not the other way around.

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Fighting Against the Future

I’m not sure how long this post will be, so let’s just dive headfirst into it, shall we?

I’ve seen a rash of opinion articles (sometimes masquerading as “news” pieces) making the rounds lately that have left me feeling just more than a little put out. They’ve been on Facebook and social media, and I’ve seen people posting and sharing them with comments like “Yes, I’d never thought of it this way!” or other statements of affirmation. I’ve even had some of my direct family members talk about them with me.

The thing is? I disagree with these “news” pieces on a very firm level. See, these “news” pieces are written by what I would call “clockstoppers,” or what Axtara would refer to as “a near Pardellian Order.”

Maybe you’ve seen some of them around. There’s been a serious rash of them lately. Articles on the “dangerous conditions of lithium mining.” Or on how maybe “solar panels aren’t so green 30 years down the road.”

These articles make long, emotional appealing arguments about how everyone “thinks” electric vehicles are green, but look at this one lithium mine and what lithium mining is like! Or talks about how everyone is really excited about solar panels and wind turbines, but what will we do when those panels and turbines reach the end of their life in 30-50 years? What will become of us then?

I say “emotional appeal” because that’s what it is. These articles don’t address scientific data or real numbers, or when they do, it’s usually just the one that backs up their point. Which is? Well, to put it bluntly:

We should all refuse these new things because they’re new and scary, and we have something that works “good enough” already.

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Microsoft Just Shot the Series X in the Back EDIT: Someone got to a medic in time

UPDATE: As of a short time ago, and due to massive public outcry, Xbox has announce that the Xbox Live Gold price hike is no more. In addition, they’re going to be opening the platform’s online play up more to those who don’t want Gold, including announcing that all F2P games will no longer require Gold. It’s a start! Thank you to everyone who made their unhappiness known!

As for me, I actually passed on buying a Series X during this whole deal (in my cart and everything). So yeah, up front, it cost them a Series X sale. Now that it’s been resolved, well … I’ll start looking again.

Thank you, Xbox folks, for realizing how bad an idea this was, for listening, and for responding,

Original post below:


Well, I didn’t expect to be posting this today. But in fairness, Microsoft has blindsided everyone with this move, from fans to prospective buyers. And in the process, during the launch period of their own console they’ve basically shot it in the back.

Let me explain. Microsoft is one of the juggernauts in the game console space right now, alongside Sony and Nintendo. In December/November of 2020, both Microsoft and Sony launched their newest hardware iterations. Both are vast improvements over the underpowered hardware that the prior generation delivered, and both were high on people’s shopping lists. In fact, until this morning, the Series X was high on mine. Now? I’m not so sure.

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OP-ED: My Thoughts on the Capitol Riots

This post is bound to make someone somewhere unhappy. Fair warning, this is an opinion piece, and it is going to be political. I’m even going to bring some religion into it. There’s no way around it.

What it’s not going to be is a news source. I’m not going to deliver a blow-by-blow of what went down in the District of Columbia capitol of the United States last week. I’m assuming that if you’re reading this, you’ve got the gist of it. No, this post is to talk about my response to the event. I’m going to bring in some religion thoughts on the matter as well. So, what did I think about the capitol riots?

Probably one of the most shameful things, in a presidency of shameful things, to happen during the Trump administration.

I’m not very secretive of my dislike for President Trump and his policies. Or for his attitudes, behavior, and leanings. Personally, I find Trump to be the poster child for the most dangerous type of adult mentality warned about in books like The Pinch. He’s incapable of losing or admitting fault, and is willing to say anything, and I do mean anything, to get what he wants. It’s how he’s leaving office with the lowest amount of campaign promises even attempted to be fulfilled (by which I mean actually took any steps to follow them at all), with around half. Much of what he did accomplish was the equivalent of a child running water over a toothbrush and making noises to cover up that they don’t want to brush their teeth. To the parent watching TV and barely paying attention, it certainly appeared to be an actual effort, but anyone who took a closer look knew that there was tomfoolery going on.

Now, I want to point out that this does not mean I preferred Biden. Or Hillary from 2016. Rather I found the whole trio all sorts of unpalatable as far as my political stance went. But as President Trump did win the election, that puts him and his policies in a direct hot seat for analysis, upon which I can very thoroughly say I dislike much of what he’s accomplished during his time in office. For example, for all Trump’s talk about “small business,” data released by his own administration for the 2016-2019 period (so without the absolutely colossal mishandling of Covid-19) shows that his practices and policies have been horrible for small businesses, which are fewer in number, paying higher taxes, hiring less people, and in general dropping across the board. And that was before Covid-19. Turns out all that talk about small business was just that: talk.

So yeah, I’m not fond of a President who seems far more concerned with talking very loudly about how well they’re brushing their teeth and how impressed their dentist will be while loudly running water over the brush and grinning at themselves in the mirror. So when President Trump became Calvin from Bill Watterson’s famous Calvin & Hobbes even before the election was over, stating that he had obviously won, why wouldn’t he win, and clearly any other result was simply cheating, well … Let’s just say a President of the US parroting an argument put forth by a six year old in a newspaper comic strip, but unironically didn’t fill me with much hope.*

*It’s worth pointing out, if I’m recalling the creator’s commentary correctly, that Watterson noted that Calvin’s character was supposed to be representative of his generation’s behaviors as children, and a worry that many of them never grew out of it.

Now, I’m going to set aside the question of election fraud, as well as the oddly specific criteria President Trump has approached it with. That’s a question for the courts to decide. I’m going to talk instead about what happened Wednesday.

It was a shameless act of sedition and insurrection, and I hope the courts bury those who took part in it deep in their legal system.

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Op-Ed: Rebooting America’s Education System

This post has been a long time in coming. It’s one I’ve wanted to make for months, almost a year, really, but just kept putting off because of everything else that was going on. But at last, the time is here, and I’ve got a bit to talk about it.

I’m going to start out with a few obvious disclaimers: I don’t work in education. I came through the US education system, but I don’t work in it. I’ve taught, but on panels and in places like Sunday School classrooms, where attendance is pretty voluntary, and that’s a pretty different experience.

Second, I don’t wish for this post to be taken as “How dare you attack our teachers!” at all. Because it’s not. Most of the best teachers I’ve known have been hard-working individuals who cared a lot more about the job than the paltry paycheck they got in return would have indicated (much of which went right back to paying for things their school couldn’t).

This isn’t to say that there aren’t awful teachers out there, but they’re a symptom of the problems with the US’s education system and only a partial cause rather than the full cause.

I’m also not trying to say that the US’s education system has been flawed from the beginning. It wasn’t. Not initially. But … Well, I’m getting ahead of myself. Let’s start where this whole thing for me started: With the biggest missed opportunity in decades.

The quarantine.

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OP-ED: Opinion and Reality

Fair warning from the start: This post is going to address that beast, politics, and talk about it a little. Probably not in the way most of you expect, but it is going to address it. So fair warning, this might be messy. But I’m pulling no punches and diving right in.

The last few months have reminded me of an experience I once had a little over a decade ago. I collect cool background images for my PC, and from a variety of sources. Photographs of national parks, neat images from video-games I’ve played, whatever. That mix and combination, however, lead to a very interesting exchange.

I had a visitor over who, through one means or another had noticed my rotating backgrounds, and commented on them and how nice they looked. At the moment, the background in question had been showing a very artistic photograph of Hamburg, Germany. I nodded, agreeing, and then noted that it almost made me want to visit and see the city someday.

At which point, this individual did something very unexpected and unusual. They shook their head sadly and said “Oh sure, that’d be nice, but it’s not a real place.”

Stunned and slightly perplexed, I replied that it was indeed very real. Hamburg, Germany was a city on a map.

At this point things took a swift turn sideways. This individual, who up until this point I had assumed was a rational, thinking human being, shook their head and with a sad, patronizing tone said ‘Oh no, it’s not hun. You just think it is because of all those video games you play. You’ve lost touch with reality. You think these imaginary places are real.’

After a moment’s pure shocked disbelief, I replied that I knew very well the difference between fantasy and reality, and replied that Hamburg, Germany was a very real place.

Their response? They shook their head, told me how sad it was that playing video games had messed with my head so much, and hoped that one day I would realize the difference between fantasy and reality.

To this day I wonder if that individual ever realized exactly how crazy they sounded.

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OP-ED: Xbox Live is Now a Legitimate Reason Not to Purchase an Xbox

I don’t talk about my gaming hobby on here too much (recommendations for titles like Subnautica notwithstanding) but from time to time it comes up. And from time to time, I do have something to say about it. Today, what I have to say is … weird. A pointed observation, but one that I want to put out there.

Xbox Live is now a legitimate reason not to own an Xbox.

This might seem strange (or if you’re unfamiliar with the names here, confusing). So let me offer a bit of background.

The Xbox is Microsoft’s gaming console. The first one launched in 2001, made a name for itself with titles like Halo, and has since become one of the three mainstream consoles most people think of when they think of games. A console, by the way, being a set-top box, like a Blu-Ray player, that plays games. Think of a small, specialized computer that’s built to do one thing: game.

Now, Xbox made a name for itself in several ways. But one of the areas where Miscrosoft lead the pack was in bringing online play to consoles as a mainstream feature rather than a peculiar oddity.

Online play is the ability for players to connect with others over the internet, engaging in cooperative or competitive play. To most of you, this isn’t new knowledge. Xbox was the first to bring this ability to a console by default with “Xbox Live,” a service that you had to pay for but let you play Halo with your friends across the country.

For a while, this was understandable: Consoles weren’t PCs. The games were only there. Pay a little extra to play online? Weird from the perspective of a PC player (where this ability has been around for forever) but for a console. Okay, sure.

Except in the last two years … this “pay to play” mentality has become a bit of a sticking point against the platform, rather than for it.

Why? Well, Microsoft has made major pushes to “unify” their gaming platform. All their first-party titles now come to PC, with the company putting an emphasis on making it as easy as possible for game-makers to release their titles on both platforms. They’ve even worked to make cross-play possible, so players on one can play with people on the other ecosystem.

Oh, and then they took it one step further and started making purchases cross over. Buy a game like Forza Horizon 4 from a participating digital store, for example, and play it on both your Xbox or your PC, wherever you want.

Buy once, play where you want. Sounds pretty good, right? Except this is where the problem arises.

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