It’s time for Tabletop Report! For the uninitiated, Tabletop Report is a new series chronicling the adventures of my DnD group as I run them through a custom campaign and ruleset based off of Microsoft’s Gears of War universe.
Disclaimer: I don’t own Gears of War, and I’m totally not claiming otherwise. I just really love the universe, and have wanted to run a campaign set in it for the longest time. The system I built is entirely my own, and this game is a test-run of its viability as a full tabletop system.
This is the report summary for session 8! Prior sessions will be listed before the break if you need to catch up. Some knowledge of Gears of War‘s greater universe may be helpful. Now, let’s see what happened to our players after last week!
- Session One – Prologue
- Session Two – Act 1, Chapter 1
- Session Three – Act 1, Chapter 2 Part 1
- Session Four – Act 1, Chapter 2 Part 2
- Session Five – Act 1, Chapter 3 Part 1
- Session Six – Act 1, Chapter 3 Part 2
- Session Seven – Act 1, Chapter 3 Part 3
Session Eight – Act 1, Chapter 4 Part 1
This session was pretty much all roleplaying … but that’s not boring at all, as this group proved. In fact, there was so much laughter that not only did I nearly paint my GM supplies with my drink, but today my sides are sore and I’m pretty sure that feeling is shared across a good chunk of the group. Players were laughing so hard they couldn’t breath.
What happened? Well, we’ll start at the beginning. It was a shorter session because after last week’s combat, it was time for the players to level, plus we needed to wait for a late player running late to show up, since their character (the obssessively clean stranded) was the navigator and the group wanted to be sure he got the map copied down.