Being a Better Writer: Embracing Conflict in All its Forms

Welcome back readers! It’s Monday, and another Being a Better Writer article is upon us! Though first, I do have two bits of news. Don’t worry, they’re both short.

First up, Being a Better Writer has opened another topic call, and that means it’s time for you to submit your ideas for writing topics you’d like to see BeBW cover! We always open up the Topic List to suggestions when we start building another one, and inevitably we get some great suggestions from readers, so if there’s a topic you’d like to hear about, let it be known on the topic call post! Make a comment!

Our second bit of news? I may do a post on this later, but I saw Sonic the Hedgehog 2 over the weekend. Remember how I blasted the new Halo show for making all the obvious terrible choices with a video game adaptation? Well, Sonic 2 is the opposite of that. In fact, my one sentence review of the movie would have to be “Everything Halo does wrong Sonic 2 does right.” I had an absolute blast, laughed myself silly, and grinned until my face hurt. Granted, I grew up playing the Genesis Sonic titles relentlessly (to the degree that some bugs, exploits, and secrets on the web I actually discovered and authored), so I love the series. But either way, I had a blast watching this film, and if you even somewhat enjoyed the first one I’d say it’s a sure bet you’ll have a lot of fun with the second. And they’ve already green-lit the third as well as a live-action show that tells Knuckles’ story so I am 100% on board here.

Okay, I did say the news was short and sweet. Delivered on! So, what are we talking about today when it comes to writing?

Well, this is a topic we’ve discussed before in vary degrees, but it came up once again during a conversation I saw online the other day, in which someone offered their opinion about a book, but said opinion raised a few eyebrows. Not because “Hey, your opinion bad” but more because their opinion was a bit, shall we say, odd.

Effectively, they’d left their thoughts on a book but were somewhat critical of it for not having any “traditional” action scenes, so to speak, stating that they weren’t sure who would be interested in a book that didn’t have any traditional battles or fight scenes, or why there would be anyone who would prefer anything that wasn’t guns, magic, action, etc. Basically, though the book had conflict, they believed that because it wasn’t violent conflict, the book therefore had low appeal because who wouldn’t want violent, action-filled conflict. They then backed that statement by declaring that this made it a “less mature” version of something else they liked.

Again, all because it lacked action and violence with its conflict, instead focusing on social conflict and bloodless battles of voice and opinion.

The issue here is … They’re wrong. And I’ll openly say that. Just because a book doesn’t have violent conflict in a physical sense does not mean that a story doesn’t have conflict, nor that the majority of people don’t want to read it.

In fact, statistically, the most embraced conflict in books is not violence, I would argue, but emotional conflict. My support for that statement? Romance books. They’re about 33% of book industry total sales or so, depending on who you ask and whether you count non-fiction, and the largest genre overall.

And Romance books? They’re not full of guns, bullets, sword fights, and the action-adventure peril. They’re full of a very different kind of action. And not the obvious joke, either. Most romance books are about social conflict rather than “How many dudes can this dude kill?” There might be a single action scene a climax, like a sword duel (yes yes, laugh) between two rival love interests or something, but overall, the point of the book is not to deliver death-defying action and peril.

Don’t get me wrong, those books do exist, even in romance. Spy thrillers and the like do mix Romance with deadly peril. But it’s far from every romance book.

Which means this internet poster’s stance is just completely off-base. Their issue was that they were thinking of “conflict” as required by any story to be action or violence, rather than any of the other forms conflict can take.

So hit that jump, and today let’s talk about other forms of conflict that can feature in your stories, and how these are still valid forms of conflict!

Because your story doesn’t have to have a gun fight or a sword duel in it to have “conflict.” Conflict is a wide range, and your story can pick and choose from all across that spectrum for the story you want to tell. Hit the jump!

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Being a Better Writer: Selling Emotion in a Written Medium

Hello readers! Welcome back after the (for many) Thanksgiving Holiday Weekend! A bit of an odd one given the pandemic issues sweeping the country at the moment, but a Holiday Weekend all the same. Like many, I stayed home, making a Thanksgiving meal for one—by which I mean I’ll be eating leftovers for a while now—and then got all my Christmas shopping done in a single, several hour stint of buying on Friday. It’s a bit easier when you’ve had some gifts in mind for a while.

Anyway, it was a pretty nice weekend past that. Got a bit further in The Pinch, which I’ll be talking a little bit about when I’m done, and also tore through Ori and the Will of the Wisps, which I can absolutely recommend as a worthy successor to the first title, Ori and the Blind Forest. Very evocative story-telling, to the point that yes, just like with the first game I teared up a little. Moon Studios is really good at getting that Pixar-like empathy with the audience going, all without dialogue.

Which actually ties in to what I wanted to talk about today, actually! Because yes, both Ori titles do a fantastic job of selling emotion, in a way that’s very reminiscent of the opening to Pixar’s Up (yes, that opening), and selling emotion like that is what we’re talking about today. So hit that jump, and let’s get started!

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Being a Better Writer: Sympathetic Villains

URGENT: READ THIS FOLLOW-UP IF YOU READ THIS POST! It clarifies a few important things.

… are a mistaken understanding.

Okay, that’s a strong statement as a lead-in for today’s post, but it has merit! Welcome back to Being a Better Writer, the weekly writing guide post where we discuss, well, writing topics of all kind.

Today’s topic, Sympthetic Villains, is another request topic. It’s also a topic that I knew would inspire a bit of controversy when I tackled it, particularly among newer writers, because of the amount of misunderstanding I’ve seen concerning it. Misunderstanding that comes from, unfortunately, the name itself and the oft-mistaken misuse of two similar but different words: sympathy … and empathy.

See, a lot of people use the former when they mean the latter. And, to be fair, the two share similar meanings. Sympathy is defined firstly as “feelings of pity and sorrow for someone else’s misfortune,” and empathy is defined as “the action of understanding, being aware of, being sensitive to, and vicariously experiencing the feelings, thoughts, and experience of another.”

Pretty close, right? Well, you’d think so until you saw the second, third, or even fourth definitions (depending on the dictionary) of sympathy, which move from “feelings of” to “sharing understanding” or even “agreeing with.”

Uh-oh. Can you see where the the use of the wrong word can cause a problem for young, newbie writers yet? Or even for more experienced authors? The problem is that while empathy means understanding a character’s perspective, sympathy means agreeing with it.

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Being a Better Writer: Empathy for Your Characters

Greetings from Alaska, readers! Yes, that’s right, I’m home visiting my parents for a few days. And old friends. It’s fantastic. I flew in Sunday morning, after a nice long layover in Seattle which was most of my Saturday. As usual, the trip to my hometown was roughly a full day’s journey. That was okay, however, as I’d brought my WiiU with me.

Yes, I own a WiiU. I also own The Legend of Zelda: Breath of the Wild. So when I had my fifteen hour layover, well … I had plenty to keep me occupied. No spoilers, but man is that game fun. Complete, go anywhere freedom.

Again, no spoilers, so I won’t say much about my journey thus far. But it has been an excellent one. You ever played Fallout? Well, imagine that kind of freedom and setting applied to the land of Hyrule and Zelda series, and that’s Breath of the Wild. The scale is titanic, the world ambitious beyond almost anything I’ve ever played, and the tools and toys you can play with offer a kind of freedom few games can match.

Of course, we’re here to talk about books, not games, so maybe I should change my topic. Bring things back to the site’s primary focus. Being a Better Writer, right?

So, what is the topic of choice today? Well, if you’ll check the topic bar for the day, it’s actually having Empathy for your characters. This topic is one that actually hadn’t made it to my list, if only because it came in via message from one of the readers here (So … Hello Feather Note, this is your ship coming in), and as I was traveling, I figured “Well, why not? That’s a good topic worth discussing, and I can pull it off from a borrowed Chromebook.”

So, empathy for your characters. There are a couple of angles I can come at this with, so I’m going to talk about the most obvious one first, or the one that, I think, most readers will jump to first: getting the reader to have empathy for your characters.

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