Hello readers! Welcome back to another Classic Being a Better Writer Post!
For those of you unfamiliar with what these posts are, I’ll explain thusly: With over four years worth of Being a Better Writer posts going up nearly every week, there’s a lot of backlog to sort through for a new arrival. Hence, Classic posts! Once the vehicle from moving over and cleaning up posts from where I originally wrote them, now a method of collecting a nice trio of old posts on a topic you might be interested in!
This week? Worldbuilding for Beginners! Advice and ideas to help jump start your creative mind!
But first … It’s Christmas, guys! And that means it’s gift-giving season. And what’s a better gift for a reader in your life than a book?
Just as luck would have it, I have a whole selection of books that you can gift to that special reader in your life! You can check them out here, pick up a few, and have them delivered right to your recipients e-mail inbox! And it helps me out as well!
Right, plug over. On to the classics!
Worldbuilding Part 1—
Alright, so how can you play the same sort of cards in your work? How can you go from the generic #48,923 fantasy world of dwarves and elves you have now to a world that stands out?
Well, first, you’re going to need to make a decision. Are you going to be a writer of complex worlds or minimalism worlds?
Now, most of you are probably thinking “Hey sweet, I have options,” at this point, but I’m afraid it’s not what you think. Now, in part 2 of this feature we’re going to go more in depth on the difference here as well as how to write them, but for now we’re just going to make do with the condensed summary: These are how you present the world you’ve built, not how detailed your own work actually is. Complex worldbuilding is works such as The Wheel of Time, in which you’re going to not only know that there is a city there, but you’re going to find out what the main trade is, why the city was built there, and who is in charge. And all of this will probably be relevant in some way later (even if it’s in a small way).
Worldbuilding Part 2—
By this point you’ve sat down and brainstormed up most of the details for your world. You know how the magic/science works. You know who the characters are. You know what the plot is and possibly have a decent idea of how to get from point A to point B. But now comes the real question: how much of this world that you’ve created do you want to share with your reader?
Now, your immediate reaction might be “all of it.” Which, if it is, means you’re definitely going to fall on the detailed end of things. I mentioned last week that when you sit down to write your story, all of your worldbuilding presentation is going to fall on a sliding scale that bounces between two points: minimalism and complex, You can probably infer what each of those entails, but let’s have a quick recap, just in case.
Is it Original, or Copying?—
So, you’ve just finished your first manuscript. You’re excited, maybe even a little ecstatic, because at long last, you’ve finished the darn thing! You pass it off to someone to read, probably a friend or family member, and then they say a phrase that strikes terror down on your heart.
“Oh,” they say, staring at your work. “I get it. This is like The Lord of the Rings, isn’t it?”
It doesn’t have to be The Lord of the Rings. Nor do the words they speak need to be “Oh, it’s like this.” They might say “This reminds me of the stuff from Star Wars.” Or start talking about the similarities between your work and another author they read recently.
Regardless, you’re probably hearing and thinking only one thing: That this person is saying your work isn’t your own at all, but someone else’s. And now the panic is starting to set in. Maybe they’re right. Maybe your work is nothing more than a cheap rewrite of someone else’s. How could you not see it before? After all, your main character is an orphan boy who is taken to a strange place to learn magic, and that’s totally the plot of Harry Potter! You’re a fraud! All your work has been for nothing!
Or has it?
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