Being a Better Writer: Can a Dumb Idea Work?

Welcome back readers! How were your weekends? Engaging, I hope? I see a number of you came by to read the latest Fireteam Freelance interview. Not many episodes left now. In fact, I spent some time on Saturday working on Fireteam Freelance‘s wrap-up episode, which … Well, if I say anything about it some of you may infer spoilers, so for now I’ll just say yes, I spent part of my Saturday on it, and it was quite enjoyable.

I guess this is my way of saying there isn’t much news to be had from me at the moment. Just keeping at things and tying up Fireteam Freelance. So with little else to talk about, let’s talk about today’s Being a Better Writer topic. It’s kind of a mixed one.

In fact, I’d imagine that a number of you more experienced writers out there have, upon seeing this title, already deduced the answer. That’s fine. Being a Better Writer covers a lot of writing topics, from the early to the experienced (and if said readers would like a specific experienced question or look at something, they are encouraged to submit it when a BaBW topic call post goes out). Today the topic happens to be a bit more on the “early writer” side, but I’ll see if I can’t throw some tidbits in there for the more advanced writers frequenting the site.

So then, let’s get down to business and dive right in: can a dumb idea work?

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OP-ED: Hollywood Clearly Doesn’t Want Video Game Films to Succeed

Okay, remember how I said I’d post tomorrow? Well, I’m posting today. You’ll get a post tomorrow. This news I just received … Well, it set me off, and a post had to be made.

I saw Sonic the Hedgehog over the weekend. And you know what? It was actually pretty dang good! But you know why? Only because Paramount reacted to the massive and rightly earned horror the public recoiled with upon seeing their “improved” version of the iconic character.

Sonic Redesign

Seriously. Remember this abomination of terror? The redesign of a classic character that Paramount did only because they apparently wanted to “prove” they could do it better?

Here’s what Sonic actually looks like in the games, by the way, so you can see how badly they screwed it up:

tsr_sonic

Only after being absolutely flattened by angry and horrified responses from the general public did Paramount push the film back and decide to change the final film into something actually resembling the the character whose name they were using, giving us this:

Sonic Redesign 2

Which, you’ll agree is a lot closer to the actual design of the character whose film again, they claimed they were making. You know, they just wanted to improve it.

So why am I talking about this (and exposing you to the horrors of Paramount’s “improvement”)? I mean, I didn’t even get into the absolutely awful choice of music for the first trailer, but I digress.

So why talk about this? Because I firmly believe at this point that Hollywood is doing its best to damage every video game property they can get their hands on. Why?

To damage the competition.

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Being a Better Writer: When Readers like It … but It’s Bad

This is an interesting one, and one that I’ll freely admit I never would have thought of on my own—at least not in such context. Which means that, yes, today’s post is another reader-requested topic (which reminds me, we’re getting closer to needing more of these, so start thinking of questions you’d like me to address).

But first, some quick news. Those of you who read my LTUE recap might remember the uncertainty around the Barnes & Noble upset? Well, it’s still going. Though it didn’t seem to make the news most places, hundreds of former B&N employees have now spoken up an confirm that yes, almost most if-not-all full-time employees of the last remaining physical book retailer have been let go. At least a thousand people from one department alone confirmed as gone. B&N has since seen that yes, it has “saved” the 40 million it won’t be paying those employees … but it’s stock has also tanked (dropping by around 60% in a single day last I heard) and seen a massive bailing of investors and stock offloads.

So head to your nearest B&N store and pick out the furniture you’d like to take home, because they’ll be selling it soon!

Second, Alpha Editing on Shadow of an Empire continues to progress. The good news is that we’re not seeing any major changes, just tiny alpha tweaks. The bad news? Well, you can’t read it yet, I suppose. But soon! Still looking at a spring release!

Right, that’s the news! Onward to bad writing!

So, you’ve just put the finishing touches on your latest story. Maybe it’s a fanfic, maybe it’s something original you put together after a workshop or on the train ride to work. What matters is that it’s yours. You wrote it, and you’re proud of it.

Well … almost. Or crud, maybe you are in the moment. Point is, you’re excited and enthused, and with a few clicks you throw your story out there into the wild. It hits the net … and your readers love it. You go about your day, and come home to a barrage of comments, attention, and fanfare. Great!

Except there’s just one problem. The comments aren’t what you expected, and as you look over your own story you realize that in the excitement of getting this idea down on paper it kind of slid past you how bland the rest of the story really is outside of that concept. You start noticing all the errors that you should have fixed before posting, all the flaws, but at the same time …

All these readers love it. Is it really so bad?

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