Being a Better Writer: Different Types of Fantasy

Happy Monday writers! How was everyone’s weekend?

Mine was pretty good. Spent quite a bit of time working on the tabletop campaign I’m running this year, since it’s a revision of the tabletop system I used for my Gears of War campaign a few years ago, bur refined and improved in multiple areas. Of course, building a tabletop system from scratch—or even rebuilding one—is a ton of work, so it’s not unexpected that my time this weekend was taken up in a good portion by it. I foresee this being the case for the next few months, easily.

But that’s not all that’s coming up, either! We’re nearly through January, and that means that we’re day by day coming closer to LTUE 2023! Look for a post about that on its own soon, but the gist of it for now if you’re out of the loop is that LTUE (or Life, The Universe, and Everything) is a writing convention given by those who do write and create Sci-Fi and Fantasy for those who want to do so. That means panels on aspects of writing are given by authors who have written those topics. You can check out the guest list of just a few of the guests of honor here, but that should give you an idea of the kind of folks that show up at LTUE each year.

February 2023, three days, this year the 16th through the 18th. Be there! And while you’re at it, swing by a few of the panels I’ll be on.

That said, if you’re unable to make it this year, at least you’ll always have Being a Better Writer to fall back on. So, without any further ado, let’s just jump into today’s topic. Which … is a bit of a departure from our usual writing topics.

Oh, don’t get me wrong. It still very much relates to writing. But what we’re going to talk about today is more of a foundational element, while at the same time not being set in stone at all.

Let me explain: The past few weeks we’ve had a post or two where we’ve talked quite a bit about audience and knowing what sort of audience you’re writing for. Today we’re going to talk about something that a lot of audiences use as a guide for finding material that they like and enjoy.

Yes, today we’re talking about genre. But specifically one type of genre and it’s subgenres. Today, we’re going to talk about different types of common Fantasy and what goes into them.

Now, I’m going to stress something before we start. None of these subgenres is a cut-and-dry. It’s possible for stories to blend them, or start in one subgenre and transition to another. Often, when we say “This book belongs in this subgenre” what we really mean is that the primary attributes of the story that caught our attention were most identifiable with that specific subgenre, though it may have had heavy elements from others.

In other words, what we’re talking about today can run the gauntlet from very straightforward to incredibly nebulous and may be so precariously balanced that it might be hard to tell what subgenre a book is.

But that’s not why we’re talking about it. We’re not talking about the subgenres of Fantasy so that you can try and lock in other Fantasy books you’ve read. No. That’s not the goal here.

The goal here is so that when you think “Hey, I want to write a Fantasy story” but are unsure of what type of Fantasy story that should be, you can look at the various subgenres and what elements identify them, in order to help narrow down what sort of story you want to tell by the elements you may want or not want to include.

In other words, what we’re looking at here today should be considered a set of guidelines, not rules, that can be helpful to you to set a tone or basic feel for what you want to write.

Note really quick that we’re not discussing all the various subgenres out there. The more precise one gets, the more these can multiply, but the less there is different between them. We’re just going to discuss the big ones.

A second note (I know) in that not everyone is going to agree with these definitions. Sands, in pulling up a list of common Fantasy subgenres, I opened two pages that almost completely disagreed about what made a common subgenre. So yeah, while some are agreed upon, some are not. You can still use them

You ready? Then hit that jump, and let’s talk about different types of Fantasy.

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Being a Better Writer: Realism, Storytelling, and Suspension of Disbelief

Welcome back writers! It’s another Monday, and that means it’s time for another Being a Better Writer post! There’s not much news to discuss, or really any since everything immediately relevant was discussed in last Thursday’s post about what occurred last year and what’s coming down the pipeline right now, so rather than spend any text on that, today we’ll just dive right in! With a brief aside to say that if you are curious about what’s happened and what’s on the way, check out that post.

Anyway, today’s topic is, fittingly enough for the new year, a Reader Request! The last one on Topic List #21. Which I will add is getting a bit empty these days. We’ll be looking at #22 soon enough!

But anyway, today’s topic was requested with what I see as darn good reason, because it’s actually part of an almost endless debate that circles online communities and critics alike. In fact, it’s such a common debate that to start us off today, I’m actually going to request that you read this Schlock Mercenary strip, which will open in a new tab. Don’t worry, it’s digestible without context.

Once you’ve done that, don’t get sucked into the archive (at least, not right now), but come back, hit the jump, and let’s talk about it.

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Being a Better Writer: Common Stumbles of New Projects

Welcome back writers! It’s a new year! Welcome to 2023!

You know, it feels good to be back. Though at the same time I’ll definitely say that I needed that vacation. My mind was wound tighter than a clockwork spring after having spent the last year working on Starforge, and a break of a few weeks to let everything decompress really feels as though it made a difference.

But now we’re back, and we’re ushering in the new year with the return of Being a Better Writer and all the site content you guys love. But before we get started on today’s topic, let’s take a quick moment to discuss some news. Specifically the big question that’s been on the mind of a lot of readers: How’s Starforge doing so far? Well, with the book having dropped a little over a month and a half ago, I can finally deliver the answer.

Starforge is the biggest launch I’ve had to date. By far.

Without going into exact numbers, Starforge has, even in preliminary sales data, more than doubled the power of any launch I’ve seen so far.

That’s right. The Starforge launch was bigger than any I’ve ever seen.

Not only that, but the momentum of that launch … Starforge‘s release attracted hundreds of new readers who picked up copies of Colony (though it being a SPSF quarterfinalist may have helped some with that decision, I feel) and then proceeded to blast through it, then Jungle, and at last Starforge. I’m not exaggerating when I sale that sales of copies of Colony and Jungle in December were 100% equal. That is that for every copy of Colony sold, someone bought a copy of Jungle.

Starforge outsold both by a large margin, but it was a launch month and there were a lot of people who’d already read the first two books in the trilogy waiting for it to drop, so that does make sense.

But what a launch. And again, that momentum has stayed strong right into the new Yyear. Oh, and I’d be remiss if I didn’t mention the new ratings and reviews that were coming with it. Some people have been busily going through my entire library atop finishing the UNSEC Space Trilogy, while others have been content to see the adventure with Jake, Anna, and Sweets through to its end, but the ratings and reviews they’re leaving are making it pretty clear.

This trilogy is a fantastic piece of Sci-Fi.

One other note on this, if I may be allowed. Last night I had the thrill of being a comment recipient on a social media site where someone was gushing at me about how fantastic the trilogy was and how much they’d loved the latest book (Starforge). The catch? They didn’t realize who I was, and were recommending my own books at me as a sort of ‘Oh man, I loved this guy! Have you read his latest book yet?’ moment.

Another one off of the bucket list!

But anyway, it feels good, and it’s a great way to start off the new year. And with the current momentum, my goal of hitting 10,000 lifetime book sales by the end of February 2023—which marks the tenth anniversary of my first published work—is within reach!

Okay. I get it. You’re here to read about writing, and this news segment is getting a little long in the tooth. But as much work and effort went into Starforge, and as many of you who were waiting for it all these years, I think we can excuse things a little. Later this week I’ll do a full news post to talk about everything else that’s already in the pipeline for this year, which includes LTUE, several new books (writing, at least), and other news and projects. But for now? Let’s start the new year for Being a Better Writer officially and kick things off with a nice topical subject.

Hit the jump, and let’s talk writing people!

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Classic Being a Better Writer: Most Popular Edition

Merry Christmas, writers! This week’s Being a Better Writer is not a new installment, but rather a revisit of some old classics. Since, you know, it’s Christmas and I am most definitely on my break. Which after getting Starforge out on time, I’m going to enjoy.

Now, before I dive into things, I do want to stress that Starforge has just come out. If you’re looking for a last-minute Christmas gift for that Sci-Fi loving reader you know, you can grab that first book in the trilogy for a pretty low price. You can get the whole trilogy for that matter, if you just click this link.

Anyway, that’s all the shilling I’ll do today. Promise. The rest of this post is about writing! Though some of you may find it a bit familiar, since it will be a selection of classic posts.

But maybe not. If you’re new, or missed a week, perhaps this will be the first time you’ve ever seen these posts! For this year’s holiday vacation installment of Being a Better Writer, I thought I’d peer back through time and see what the most popular BaBW post of each year was.

That’s right. We’re going to gaze into the past and see what the most read Being a Better Writer post was out of several years across the site’s seven-year history! So sit back, grab yourself a cup of hot chocolate, put on your fuzzy reindeer slippers, and let’s take a look together at some classic blasts from the past! Hit the jump!

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Being a Better Writer: Balancing Beats and Exposition

Welcome back, writers, to the final Being a Better Writer installment of 2022!

I know, right? It really doesn’t feel like we should have come this far already, but … here we are. 2022 is drawing to a close in less than three weeks. As to why that would make this post the last of 2022, I still need my Christmas Vacation, which is usually around two weeks this time of year. Which means that, to my surprise, when I looked at the calendar today to check my schedule, I realized that if I wanted my customary vacation, this was going to have to be the last BaBW post of 2022.

Now, this doesn’t mean all the posts will vanish for a while. There’s always a Christmas post. And there are usually a few other posts scattered in there about the usual odds and ends. Plus my vacation won’t officially start until next week. So this week I’ll continue to chug along on that latest Jacob Rocke book, plus keep up with the usual (or is it “unusual” right now?) stuff.

Anyway, if you find yourself hungering for Being a Better Writer while I’m on my Christmas break, you can always browse a selection of the site’s classic posts! At this point, pretty much typing any writing question into the site’s search bar will bring you a BaBW post that touches on the topic. Nine years of Monday updates (since August of 2013) will do that.


All right, so that’s the Christmas break discussed, but we’ve got a few other items of important business to tackle before we get down to nuts and bolt’s with today’s post. The largest of which is pretty easy to guess: How’s Starforge doing?

The answer is pretty awesome: It’s doing great. The whole trilogy is. Now that another week has passed it’s pretty clear that this is definitely one of my strongest, if not the strongest, launches ever. Starforge is tearing it up on page reads and purchases, along with both the first two books in the trilogy. I’m not certain if anyone’s managed to finish it yet, since it is such a titan (you could fit six large paperbacks inside this juggernaut), but from what I’m hearing and seeing everyone’s loving the journey.

Although if you have finished it, do please consider leaving a rating or a review on Amazon, Goodreads, or wherever you read and rate books. Ratings help new folks who haven’t heard about the series via word of mouth if they want to pick it up!

Now, related to this news item, and honestly the other big news item of the weekend, is a little snippet about Colony, the first book in the trilogy. It is a quarterfinalist in the Self-Published Sci-Fi Contest! The reviewers had some pretty nice things to say about it as well. Now it moves ahead to the next phase of the annual contest: culling for the finals!

We’ll see if it makes it. I hope it does. Regardless, it was pretty nice to see out of nowhere a bunch of nice words lavished on Colony about how much it was worth reading.


Okay, one last bit of news. I promise. And it’s short. If you haven’t seen it already, be sure you don’t miss last Friday’s post on the Ten Year Price Update. This weekend most of the price changes on a number of my books went through, but there are still a few that haven’t been completely updated (for boring technical reasons, quite honestly), but will in the coming weeks. The new prices are now up, the chart explains them in full, and if you’re curious about any of them you can hit that link to the above post.

Got it? Okay, good. It’s time to talk about today’s topic. Which, I will note, is a request topic! That’s right, we’re finally getting around to it! And I can very easily see why it is a request topic: because it’s a hard one!

If you hadn’t gathered the full nature of today’s topic from the title—and no shame there, don’t worry—the request for this post posited how one could properly balance their story beats with their exposition. This is a completely understandable topic to have concern about.

That said, it’s also a difficult skill to properly pull off in any book. How difficult? I’ve read award-winning titles that have swept notable awards from “important” organizations that have flummoxed their exposition and their story beats. This is something that writers of all experience levels struggle with.

It’s also something that you are not going to be getting perfectly the first time around. Or the second. Or the third. You can work on it, you can improve it, but the odds are that this is going to be one of the things your early editing folks look for. In fact, this is one of the things that the Alpha Reading looks for during that stage of editing. And wouldn’t you know it, I know for a fact that authors that sell tens of millions of books still have folks going through their manuscripts looking for exactly today’s topic and helping the author refine things.

My point being that this is a lifelong struggle for every author, and very much a part of the job that every author and writer, from the newest noob to the most decorated of wordsmiths has to pay close attention to.

I realize that may be upsetting to some of you, including perhaps the individual that requested this topic, but it shouldn’t be. Learning how to balance your exposition with your story beats—or better yet, carefully interweave them—is akin to learning exactly how much traction a race car’s tires have on each spot of pavement during a complicated, winding course. In other words it isn’t something you learn about and then forget, but something that will be important to keep in mind with every twist and turn of your book.

Okay, so with all this said, let’s hit the jump and start talking about the how as opposed to anything else. You ready? You know what to do.

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Being a Better Writer: Crafting a Better Sequel by Using Portal 2 as a Guide

Welcome back, writers! And readers!

I know, I know. I all but vanished after Starforge launched last week. Which, by the way, if you missed it, is finally here, and it is glorious. But after a Reddit AMA and the launch of the book itself, I pretty much disappeared, which was kind of weird, right?

Well, the answer to the why is “I got sick.” Somewhere between working all the extra hours I did to get Starforge out on time and the array of colds and coughs going around right now, I got whammied with a particularly vengeful cold that knocked me out for the entirety of last week. But at least it gave me a chance to catch up on the sleep debt I’d built up during the lead-in to the Starforge launch.

Speaking of which, however, how’s Starforge doing? Well, while it’s still too early to roll out any definitive numbers, just the performance of the first few days suggests that Starforge is very likely my strongest book launch of all time.

Better yet, it’s not slowing down. Sales have continued to roll in over the last week. Constant sales of Starforge and the rest of the trilogy, as well as Kindle Unlimited reads. So much so that a single day over this last weekend accrued more sales than two whole weeks would have earlier this year.

It’s also already pulling in the Five-Star reader responses, which is telling in two ways. First, that it does indeed serve as a fitting and colossal finale to the trilogy as a whole, but also that someone was sucked in hard enough that they finished its entire half a million word length in just a few days from the launch.

Sands and Storms, guys. It was a lot of work, but it looks like it’s paid off. Starforge is the finale you were all waiting for.

If you haven’t checked out the trilogy yet, I highly advise doing so. If you’re a fan of big, grand, colossal-concept Science-Fiction, you owe it to yourself to check the UNSEC Space Trilogy out.


Now then, other quick bits of news before we move into today’s Being a Better Writer. First up: The upcoming price point adjustment. This was slated to happen around Starforge‘s launch, and it still is. But I figured being sick gave everyone a bit of an extra breather. Long story short, I haven’t adjusted the price points of my books in almost ten years (February 2013 to be exact). So one of my projects this upcoming week is a full price adjustment for most of the books in my library.

I will note that I’m still going to be basing my books on the same 1994-inspired values that my prices—with adjustment for inflation—reflected prior to this point, as explained in the original The Price We Pay post on book prices. There will be an updated “Price we Pay” post coming in conjunction with the adjustment, as well as an addendum link to the original post guiding curious readers toward the new price comparison chart.

If you’d rather grab stuff before the adjustment, then this week is your week to do so. I’m aiming to get the new prices out Thursday or Friday, so consider that your cutoff line. Though Starforge will remain the same price, since it’s brand new and already reflects the new price point.


Now, last but not least, what else is coming? Before we launch into today’s Being a Better Writer topic, what’s on the horizon now that Starforge, juggernaut of juggernauts, is out?

Well, I plan to start work on two new novels today, actually. Okay, I’m already working on a new one. It is, at long last, a new Jacob Rocke book. That’s right, a new Unusuals novel! Now, I definitely won’t be able to get it out by the tenth anniversary of the first Jacob Rocke book (as well as my first book overall), but I will likely be able to get it out fairly quickly. No name yet, but if you were one of those readers who loved One Drink and Dead Silver and wanted to see more of the Unusuals setting and Rocke’s adventures, that’s the next book I’ll be working on. I’m still hammering out some of the basic details, but the gist of the story is already starting to take shape.

After that draft gets hammered out, I’ll let it rest while sitting down to work on—and for some of you this will come with an “AT LAST!” proclamation—the next Axtara book, tentatively titled Magic and Mayhem. We’re far from done with either the setting or the titular banking dragoness herself, so look forward to more of that in the future. Speaking of the setting, there was also that short novel I pumped out around September-October set in the same universe about a young fisherman and mermaid that also could be polished up and rewritten …

So yes, suffice it to say that in the wake of Starforge—and as big a book as it was, the wake is pretty colossal—I’ve got plenty to tide me over and work on leading into 2023. Oh, there’s also all those short stories I wrote up over the last year, plus there’s LTUE in 2023, which I just got my schedule for …

Suffice it to say, the future looks bright. Starforge and the rest of the trilogy are tearing up my charts, Axtara just continues to sore and pop up in more bookstores with every passing week, and I’ve got plenty of book projects slated for the coming year. Starforge may be out … but we’re far from done. There’s a lot of adventure coming folks. So though we may be saying farewell to Jake, Anna, and Sweets, there are plenty of friends new and old on their way.


And with that, let’s finally get down to today’s Being a Better Writer topic and start talking about sequels. I know a number of you are likely a little perplexed upon seeing today’s title. After all, Portal 2 is a video game (and if you didn’t know that and are now joining the ranks of the perplexed, bear with me). What could a video game have to offer writers teaching about story?

Well, you’d be surprised. A lot of video games have been no slouch in the storytelling department for decades now, and both Portal titles are no exception. While the story may be presented in a manner that’s different from a book owing to the audio-visual nature of the medium, that doesn’t change the fact that it can be a great story.

But we’re not just talking about Portal 2 today because of how many awards it won (and rightfully so, I’ll add). We’re talking about Portal 2 because despite being in a different medium, it does lay down a very identifiable pattern to follow if you want to create a sequel that exceeds the first in every way.

We’ve talked about the problem with sequels before on this site. Numerous times, in fact, sometimes as the focus of a whole post, other times as a discussion point. But each time it’s been a point of note that what a lot of sequels get wrong about crafting a sequel is “Just do the first story again, maybe with more.” What “more” is varies quite a bit. For movies it usually means more guest celebrity appearances, or explosions. With games it can often mean the same but with new levels slapped in it (usually from the cutting floor of the first title). With books it often means getting the gang back together for another go, sometimes even relearning the exact same lessons as last time.

These are all weak sequels, but they persist because of a common issue, that being that the original concept, be it game, movie, or book, was never written with a follow-up in mind. So when the market says “give us more” the usual response is for the creators to repackage what they already saw success with and shove it out again.

Enter “Round 2: The Sequel.” This is why you’ll read sequel books where characters learn the same lessons again, or regress from their accomplishments and growth in the first book. Or find that the big bad they fought so hard against was—Surprise!—secretly the minion of an ever bigger bad who’s really similar to the last one …

You get the idea. Sequels tend to be really difficult territory for a lot of creators. Writers among them. Time and time again I’ve seen a young writer create a story that is a bit of a hit for them, and react by immediately making a follow-up that is just really the same story as the first, but again.

Portal 2, however, didn’t make that mistake. Instead Portal 2 is widely regarded as one of the greatest sequels of all time. How? Why? And what lessons can we take from it that will make our own sequels stand out against the originals instead of just being a token “Here we go again?” journey?

Hit the jump, and let’s talk about it.

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Being a Better Writer: Fast and Slow Character Dialogue

Welcome back writers to another Monday installment of Being a Better Writer, your source for writing advice, guides, and tips.

Well that sounded weirdly canned, didn’t it? Either way, we’re here, it’s Monday, and that must mean it’s time to talk writing.

Almost. We’ve got some news to tackle first. Starting with the elephant in the room: Starforge releases next week. Yeah, that’s right. It’s almost here. November 29th people! The countdown clock is nearing zero!

By the way, one more teaser dropped over this last weekend; a fun nod to trailers of film and game, but in literary form. You can take a look at it here, and don’t worry. I didn’t include any spoilers in my trailer. Just enough clips of the insane amount of action in Starforge to tease.

Speaking of teasing, some of you long-timers may recall that the finale in Colony (the first book of the trilogy) was a staggering 90,000 or so words (roughly 300 pages) worth of action. Well, Starforge‘s is something like—depending on where you decide the finale of the “finale” begins (there’s a lot of action in this final book, since it’s wrapping it all up) is around 171,000 words, almost 600 pages worth of chaos.

Don’t worry. As with Colony there’s spots in there to catch your breath and take a minute. And that’s far from the only action in the story, either. Death, destruction, peril, loss … it’s all in these pages.

You get the picture. Now to other related news before we move into today’s BaBW: Next Monday there will not be an installment of Being a Better Writer. Instead, I will be doing a Reddit AMA due to Starforge launching the following day. So, similar to Being a Better Writer, but instead I’ll be taking live questions from Reddit. There will be a link here on the site to the AMA when it goes live, so just poke your head in here around 12 noon MST (more notes on time as the day approaches) and bring some questions about Colony, Starforge, Axtara, writing … whatever!


All right, and with that, and a reminder that if you’re in the US, this weekend is Thanksgiving (so I hope you all have a great one) let’s get down to business. Today’s BaBW is a bit on the shorter side, since I’m itching to get right back to copy-editing on Starforge. But it’s one that I’ve wanted to have a small discussion about for a while, especially as I ran into someone a few months back that was arguing against it without realizing how terrible an idea it was.

What we’re talking about today is character dialogue and its relationship to grammar. Specifically with regards to situation, but also with regards to characters themselves and how they act and speak.

So to start, right below the jump I’m going to post two sentences. I’m not going to ask much except that you read them and have them both in your mind. Got it? Alright, hit the jump and let’s start!

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Being a Better Writer: Keeping Characters From Being One-Note

Welcome back writers! It’s Monday already, and that means that we’re once again back with another installment of Being a Better Writer. A little late, and I do apologize for that. But there is a lot going on at the moment. That’s right, before we dive into today’s writing topic, I do have some news to reveal and discuss.

First up, today I can officially reveal that A Power in Ink, one of the shorts I wrote last year, has been accepted for the upcoming LTUE Benefit Anthology Troubadours and Space Princesses! Now, this is the collection for 2024, so you won’t be able to get it for a bit of time yet, but it’s on its way!

Second bit of news, also pertaining to a release, but an even bigger and more urgent one—which I left as the second bit of news because most of you likely already know. But here it is again: Starforge is releasing November 29th. That’s right, the third and final installment in the UNSEC Space Trilogy is arriving at last, six years after Colony made its grand debut. And you won’t want to miss it. You can check out more news about that at this link and get some specific details about Starforge, read some excerpts from the first review, go right to the books tab and pre-order a copy, or find some previews (including the latest) at this tag.

Again, Starforge releases November 29th! So get those pre-orders ready!

Now, third bit of news we need to talk about. Once Starforge releases, most of my books will be going up in price. I’ve spoken about this before, but the short of it is that my prices have not changed in almost ten years and no longer reflect the current value of the dollar.

If you’re alarmed, don’t be. The prices will simply be reaching equilibrium with what price point direction I chose when I started publishing back in 2013. Tail-prices will be maintained. There will be a future post about this in the coming weeks explaining the details, but the gist of it is that everything is still going back to the price of a paperback in 1994. It’s just that that is ten years more than it was when I last set my prices.

There’s a second meaning to this, however: If you’re looking to grab something, now is the time. Prices will see a bit of a bump once Starforge is out. A dollar or so for most titles, but it’s still a bump.

All right. One last bit of news, and then we can dive into today’s—quite late—Being a Better Writing post. And this last bit of news is a bit of a downer, actually. But I’ve been having problems with my right wrist and arm. I think it has to do with all the repetitive work of editing on Starforge causing the muscles in my shoulder to tighten and cause a cascading effect down into my forearm, hand, and wrist—and this is the hand and wrist I nearly lost in that workplace accident a few years back, so it has a pre-existing set of scars to amplify that—but the truth is I don’t know and won’t know until I see a doctor. I’m letting all of you know on the chance that it impacts my writing in the weeks ahead. For now, I’m just doing Copy-Edit work on Starforge before release, which is work done with an ebook reader in my hand and moving around taking notes, so that’s all right, but it’s still something I need to keep an eye on. With luck, it’s just an out of position shoulder and getting it taken care of will result in the rest of the arm feeling fine again, but I’m giving a heads-up anyway just in case things take a turn.

Okay. That’s everything. A lot happened over the last week, didn’t it? But we’re all caught up. So, let’s hit the jump, and let’s talk about keeping characters from being one-note.

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Being a Better Writer: What Makes a Fantasy?

Hello writers!

You know, if I’m honest it feels like it’s been more than a week since the last Being a Better Writer. That’s probably because I had numerous days last week where I was up well past midnight on account of editing Starforge. One week kind of stretched into two.

But, the good news, as many of you saw Saturday, is that Starforge will be going into Copy-Edit this week. Which also means that yes, pre-orders will be opening at last.

This also means that the long-promised pricing adjustment for the rest of my books is on its way, so if you’re looking to grab anything before the prices go up to reflect the last ten years, do so now. Though again, the whole point of this pricing adjustment is to bring the prices in line with inflation-adjusted prices based on paperback prices from 1994. There’s gonna have to be a new post about this to update the old The Price We Pay article.

Anyway, lots to come in the next few weeks. You know, including Starforge itself at long last. You’re all finally going to be able to get it! So keep watching this space.

But right now? Let’s talk about today’s Being a Better Writer topic.

Tackling discussion of a whole genre has always been a dicey proposition, not that we haven’t done it before. BaBW has discussed Science-Fiction, Westerns, and Mystery in posts prior, and each of those is a pretty broad genre all said and done. Especially Science-Fiction, which is both broad and controversial these days (some of the arguments I’ve seen over what is or isn’t Sci-Fi online …).

Fantasy is just as broad a genre, really, though many don’t think of it as such. Which is in part why we’re going to be talking about it today.

So hit the jump, and let’s talk about what makes something a Fantasy. I’ll give you a hint: It isn’t magic.

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Being a Better Writer: Planning and Executing Heavy Worldbuilding

Welcome back, writers! It’s Monday, and it’s also Halloween! Not usually a vacation holiday, so I don’t plan on taking one. You know, as evidenced by the fact that you’re looking at this post right now.

But before we get talking about writing for this week and wrap up October, I do have one little tidbit to remind you all of: Dead Silver is on sale for 99 cents until midnight tonight! This spooky little (it’s a full novel, but by my standard) tale is perfect for Halloween and hey, it was my second published book, so it’s got a soft place in my heart. Following Hawke Decroux as he heads out to the sleepy New Mexican mining town of Silver Dreams to help Jacob Rocke catch a chupacabra, things soon take a turn for the worse, Silver Dreams seemingly caught in events more out of a nightmare than a dream.

Like I said, 99 cents until Halloween is over. You can click the link above or click the cover on the right. Either way, I hope you have a spooky and thrilling—in a good way—Halloween!

Now, with that all said, this is still a post about writing, so how about we get down to it? Today we’re going back to a classic topic that’s on a lot of minds. So much so, in fact, that the tag for it on the site is … substantial, to put it lightly.

But it’s a commonly discussed topic for a multitude of reasons, one being that it’s such a vast topic, but second to that because a lot of writers find it to be both a major source of inspiration and a major stumbling block in equal measure. Thus, it will not be a surprise to many of you to learn that today’s topic is a reader request from our last topic call!

So, let’s get down to it. Let’s talk about heavy worldbuilding. The in-depth, up-to-your-elbows-in-it sort of stuff. But with one gigantic context: making it useful, and then executing on that vision to craft a story, not just a bunch of excess files cluttering up a hard drive somewhere.

Hit that jump. Let’s talk worldbuilding.

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